LittleBigPlanet 2 Launching November 16; Collector's Edition and Pre-Order Bonuses Detailed

By Xav de Matos, Jul 23, 2010 9:00am PDT It looks like Sackboy is coming home just in time for the holiday season. Today, the PlayStation Blog announced Media Molecule's community-driven LittleBigPlanet 2 is launching on November 16.

To ensure fans pre-order the sequel, the blog revealed a number of retailer-exclusive DLC pre-order bonuses for the title. GameStop customers receive a Clu costume straight from the film Tron: Legacy, Amazon is giving away Ratchet & Clank-inspired costumes while Best Buy is offering a Toy Story "Alien" costume for orders. Each pre-order also comes with a four-pack of various animal costumes.

According to SCEA marketing manager Mark Valledor, more pre-order bonus offers will be revealed soon, including one featuring Gonzo from the Muppets. Valledor also notes European and Canadian gamers will soon hear about pre-order bonuses for their respective markets.

Additionally, Media Molecule revealed a LittleBigPlanet 2 Collector's Edition, which will retail for $79.99. The "limited quantity" edition, which is only on tap for U.S. stores, includes a number of adorable bonuses:
  • LittleBigPlanet 2 software (Shock!)
  • 7" Collectible Sackboy plushie
  • LittleBigPlanet 2-inspired book ends
  • 11 DLC Sackboy costumes (Including all pre-order DLC listed earlier and exclusive "Jak" and "Daxter" DLC costumes)
  • 5 "exclusive" LittleBigPlanet 2-themed PSN Avatars
Whichever version of the game you decide on, be prepared for an onslaught of cuteness.

Shacknews has contacted Sony to clarify if the November 16 release date is global or specific to North America and whether international gamers can expect a limited edition but has yet to hear back at the time of publishing.

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7 Threads | 12 Comments
  • Littlebigplanet was a cute and quirky little game that featured a great toolset for level creation, but the gameplay controls are what ruined it for me. Hopefully, this will fix some of the problems with the controls, and give the game a better feel.

    Also, the fact that the new GAME creation toolset is going to kick so much ass on any game prior that tried something similar, that I will just have to get it for the sole purpose of fulfilling my dream of a mech combat level, oh exuse me, I mean GAME. Once I saw the pilotable giant puppet, the possibilities began to swim through my head.