Singularity PC Patched to Version 1.1 with Network Fix
by Brian Leahy, Jul 19, 2010 10:30am PDTThe PC version of Raven Software's time-bending FPS has been updated to version 1.1, bringing along two fixes.
- Singularity Version 1.1 Patch Notes
- Texture streaming: some players have experienced a streaming bug that occurred on higher resolutions after playing for extended periods. This has been fixed.
- Networking connectivity: a few players have experienced a matchmaking bug when searching for a game where they would become stuck on the "Finding Best Match" screen. This has been fixed.
There are two different patch files, one for Germanyand one for all other regions. Both files can be found on FileShack.
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Comments
Namely, the FoV is terrible. Why, oh why, do developers, especially those with proven track records of great PC games in the past, refuse to at least offer the option to play the game in a comfortable FoV? The story and gameplay were, by and large, top notch. It kept me wanting to press on and get to the next section. However, I had to stop playing periodically, just to rub my eyes and massage my temples a bit. Playing with the unchangeable FoV at typical PC gaming distance was enough to give me a severe headache.
Secondly, the overall "consolization" of the game's menus and control scheme can get extremely irritating. At least they allowed the player to use the mouse to select choices instead of actually pressing arbitrary keystrokes, but in the end, it's nearly the same, ungainly, overly complex collection of entering and exiting sub-menus.
If you're the type of person that doesn't get headaches or eyestrain from wacky FoV, or that doesn't mind a few redundant menu clicks, then I have absolutely no qualms about recommending this game to you for the SP storyline alone. I have not played any of the MP, so I have absolutely no opinion on it. The game would have been a good value as is for about $30, but if the FoV and minor interface issues were fixed, I'd definitely feel my $50 was well spent.
Maybe someone from Raven will take my $.02 into consideration for their next project. One can only hope.
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But there are a few things I strongly dislike about Singularity:
- extremely low FOV and the lack of ability to change it
- linear beyond belief. I am pretty sure they made a conscious decision to make all "secrets" transparent so noobs can get access to upgrades and stuff but noobs hardly play such games. They dealt with secrets a lot better in Wolfenstein. I spent hours and hours trying to find all of them but I missed about 10 for the whole game :(
- LOTS of invisible walls. So many that you can't really explore anything, let alone manage to get on some place they did not want you to go. That's just sad for such an old school game.
It's such an amazing game and the problem with streaming textures didn't really make me think less of the game. The things I described above did, though.
Raven wanted to appeal to modern gamers with this awesome classic mechanics but Singularity would've been 100x time better without this FOV and other modern crap.
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http://segmentnext.com/2010/06/29/singularity-errors-crashes-freezes-sound-fov-freezes-fix/
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The humans are fairly easy to understand but the monsters are... less intuitive to learn for me. Is there any way to start and empty server and explore? Stupid match making always connects me to full servers at who knows where and the match will not even start until there are 4 players which can take a while. The first day I got the game I couldn't even find a MP server to play on and the game had been out at least a week.
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