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Breach Gets Hardcore Delay on XBLA

by Alice O'Connor, Jul 16, 2010 5:50am PDT
Related Topics – Breach, xbox 360, Xbox Live Arcade, Delay, PC

The Xbox Live Arcade edition of Atomic Games' military shooter Breach has been delayed until January, the developer announced today, though this extra time will be used to add a "Hardcore" mode similar to the military simulations it also creates.

"While work on Breach is actually done," According to Atomic president Peter Tamte in the delay announcement, "we did miss our small window with Microsoft to get it up on Xbox LIVE Arcade for Xbox 360 in late June as we had planned."

"Luckily there were features we had been thinking of adding to the title, and now we have the opportunity to do just that. Unlike with Six Days in Fallujah, which was delayed indefinitely when Konami pulled out, we are publishing Breach ourselves, and it will be out in January... I've always said, we don't make simulations for the public and we don't make games for the government. However, we have come to realize there is a growing segment of the gaming population that wants to test these simulation systems out for themselves, which is why we're adding features, like a Hardcore mode, to Breach."

Breach will now be released simultaneously for download on PC and Xbox 360 in January, priced at $15. Our Brian got to play the game at PAX East this year.





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