Weekend Confirmed Episode 16

By Garnett Lee, Jul 09, 2010 12:00pm PDT Everybody's been playing Crackdown 2 but from the sounds of it they won't be much longer. San Diego-based comic Christian Spicer adds his voice to the disappointment Garnett, Brian, and Jeff express over the sequel. But it fares better than Deadly Premonition did with Jeff. Not to worry, ArmA 2: Operation Arrowhead and DeathSpank help Whatcha Been Playin finish strong. A trio of awesome strategy games perfect for a long summer's playcation fills out this week's Cannata-ford a New Game. Your comments on 3DS pricing and requiring a complete game one save to play White Knight Chronicles 2 kicks off the Warning before getting to topics like what makes an MMO good and the viability of an honor system difficulty mechanic in open world games. Brian brings it home in the Front Page with news including the announcement of Dragon Age 2, four DLC packs coming for Red Dead Redemption, E3 Game Critics Awards winners, and more.

Weekend Confirmed Ep. 16 - 07/09/2010

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Weekend Confirmed comes in four segments to make it easy to listen to in segments or all at once. Here's the timing for this week's episode:

Whatcha' Been Playin: Start: 00:00:00 End: 00:30:37

Whatcha' Been Playin and Cannata-ford a New Game: Start: 00:31:39 End: 01:05:49

The Warning: Start: 01:06:53 End: 01:42:15

Music Break featuring Simon Jain's "Feels Like You": Start: 01:42:15 End: 01:45:42

The Front Page: Start: 01:45:42 End: 02:17:11

Music Break features Toronto talent Simon Jain's summer groove "Feels Like You". Beautiful vocals overlay an arrangement that speaks to what progressive house is all about. It's available now exclusively on the 44th & Filth label through Beatport and all other retailers including iTunes, Traxsource, Masterbeat, DJ Download, and Juno Download starting August 3. For more on Simon Jain keep up with him at the official Simon Jain site, Facebook, Twitter, or MySpace.

Big thanks to our guest Christian Spicer.

Original music in the show by Del Rio. Get his latest single, Small Town Hero on iTunes and check out more at his Facebook page.

Watch Jeff on The Totally Rad Show. New episodes come out weekly on Tuesday.

We've also started an Official Facebook Weekend Confirmed Page. It's a work in progress but go ahead and hop in. We'll be keeping you up with the latest on the show there as well.

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  • I think it was two weeks ago that I was talking about how sad it is to me that games so rarely try to raise any sort of questions about the world or have even the faintest traces of thematic depth. Well, last night I finished playing the new Mass Effect 2 DLC called Overlord. I just wanted to say that not only was it a fantastically well designed 2 hour mission pack, but its ending was emotionally resonant and actually had something to say. Granted, ME2 already had commentary on the real world littered throughout its story, but I feel like the emotional climax brought to a head at the end of Overlord might just be one of the best Bioware has done.

    Its not a theme you haven't heard before, nor is it all that shocking, but it is executed so well that I feel it demands to be played. I think it just goes to show that if a game like Alan Wake had some sort of meaning behind its plot line, however simple, it could have done wonders for the dramatic elements of the story. My point is that you don't have to say something profound, just something relatable, or thought provoking to really pull the audience in and give the story weight.

    Anyway, has anyone hear beaten Overlord? What did you think of the ending? (Don't spoil it for anyone please.)