Morning Discussion
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That NASA game is pretty fun. It reminds me of what America's Army did for FPS games. It is a deliberate experience with movements and actions taking more time than you'd expect out of normal games.
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I can't find the source right now, but a study done in the past showed that the differences in inverted/normal mouse control tend to be tied to a persons sense of self. If you feel your self is inside your head, you tend to use the normal controls. Up is up, down is down. If you feel your self is floating slightly behind your head, you tend to use the inverted controls.
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It's possible. One of my favorite games when I was young was TIE Fighter. When I started trying to play FPS's I was terrible with the controls - couldn't aim for shit. I was terrible. Then my friend told me to try inverting the mouse controls because he played that way, and it just clicked. All of a sudden I was kicking ass and taking names. I will never play non-inverted again - my brain hates it.
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The perspective doesn't matter all. If you fly a plane and use a joystick you're simulating the flight yoke. If you use a mouse to simulate the flight yoke it's already a pretty big stretch and you might not even want to use inverted controls, because the input device is already so far removed from reality.
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It's really fun to get a good team together in multiplayer. Before the match started we all chose what parts of the base we'd repair, and one person was the driver/mule. That person got whatever equipment that was too damaged for us to repair and brought it out to us on the rover.
Fun stuff, just needs more maps/situations. -
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Hijack: If you guys like this NASA game, you should check out an open source simulator called Orbiter.
http://orbit.medphys.ucl.ac.uk/home.php
It isn't a game, but a solar system simulation. There are all kinds of different vehicles, including the shuttle, a full fledged sim of the Apollo missions, command button modules and all (I've spent way too many hours with Apollo), and futuristic vehicles.
The learning curve is extremely high, but it is a lot of fun once you start planning your own orbital manauvers and transfers.
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