Field Report #1 - ArmA 2 and Operation Arrowhead
by Brian Leahy, Jul 02, 2010 6:00pm PDTA lot of times we play games not for preview or review, but just to have fun (Shocking, we know!). Field Report provides our first-hand experience with the latest games.
Bohemia Interactive's ArmA 2 is billed as the "ultimate military simulator" and they aren't kidding. I've been playing shooters for a very long time and recently the modern military shooter is in demand. I had dabbled with Operation Flashpoint back in the day, but my computer was never beefy enough to run it well. Now, equipped with a decent machine and a new copy of ArmA 2: Combined Operations, I venture into the brutal, unforgiving world of realistic military combat.
Let me be clear: I am awful at this game. I've completed two of the easiest scenarios on the easiest difficulty and not much else. In the first mission of Operation: Arrowhead I thought I heard an enemy hiding out in a building after we had cleared an airfield. After so much Call of Duty, I calmly went inside to kill him myself only to take a quick bullet to the face since he heard me coming up the steps.
ArmA 2 challenges me to think about playing a shooter differently. Years and years of scripted, linear shooters have led me to be shocked by how differently this game plays. My AI squad actually kills enemy soldiers -- more than I manage to kill -- and those enemies actually exhibit artificial intelligence. They aren't popping out from behind cover at regular intervals. If they are caught off guard, they retreat or drop to the ground to become as small as possible.
Since one bullet usually means re-loading a save game, every single moment in the game is loaded with a minimum level of tension. Group that with a lack of help on the UI, enemies that are actually attempting to hide, non-scripted AI, and accurate weapon ballistics -- you've got one incredibly challenging game.
I loaded up Operation Arrowhead with the full intention of working on a review, but it became apparent that it will take me days and days to get through this game. The game is hard, for sure, but I have to learn how to play a game like this. I fully intend to keep trying, but if you've got even the slightest bit of patience (and a decent gaming PC) and want to try something in the modern warfare genre that actually attempts to simulate modern warfare, I suggest giving it a try.
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Comments
Tango. Spotted at. WEST! ninety. degrees!
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It is an eye-awakening experience indeed! These AI play for keeps and you'd better be prepared to get humbled at first playing it. And get use to using your freelook key so you can check your flanks from time to time.
This is the Big Leagues.
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The city map runs like chunks on any settings, and the desert isn't much better. Takistan runs okay, but i'm seriously wondering why this environment which has a ton less going on than a lot of the heavily-forested and more soldiers settings and scenarios I was running in Chernarus. Seems like a huge step back in performance.
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http://ttp2.dslyecxi.com/
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Fucking tanks don't move when I tell them to move :(
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Next time, look for a patch of open ground :\
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Games like this make me wish I still had a gaming PC instead of just a PS3.
Oh, and you guys that play - if you haven't already - should check out the player made campaigns out there. I am working my way through one where you are in the regular marine assault force instead of the special forces during the invasion surrounding the events in the game, and it's superior in fun than the original. It's amazing how games that let their player communities modify the game just get better with time.
Especially the 50 player online and the co-op missions.
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amazing games. really loving this expansion, the performance doesn't seem as good as the 1.07 patch with regular arma2 and it seems to look a bit poorer and there is less going on graphically of course, so that's a bit weird. very very nice new campaign, the new tutorials are great. I've spent quite a while just unlocking stuff in the armory again aswell hehe, good fun.
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