Fan-Made King's Quest Sequel Cleared for July Release
by Alice O'Connor, Jun 28, 2010 6:20am PDTThe Silver Lining, the free fan-made sequel to Roberta Williams' hallowed adventure game series King's Quest, seems to have finally cleared all legal hurdles and is now headed for an episodic release starting on July 10.
The Silver Lining's troubles first began in 2005 when King's Quest owner Vivendi made moves to quash the game. Vivendi eventually granted the team a non-commercial fan license and development continued until February when the property's new owner Activision Blizzard decided to rescind that license, demanding the team halt development.
However, in May Activision revealed that "given the overwhelming community support for the Silver Lining project," it was "in discussions with Phoenix Online Studios about allowing them to continue to finish the game and then release it to their fans."
Evidently discussions went well as Phoenix announced today that it "has reached an agreement with Activision to release their project as a free downloadable series."
The first episode, 'What is Decreed Must Be,' will be released for free on July 10, "with several more installments releasing throughout 2010."
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Comments
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If they were taking the King's Quest 8 engine and making a mod for it (assuming that the KQ8 engine allowed for mods or even ran on modern systems) then that would probably be different, but these guys are taking an existing property and making a new game with it. That's just not the sort of thing you can do without permission. If they were making a game with all new from-scratch IP then that would be fine (this is where the "spiritual sequel" concept comes from, like Bioshock)
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