XCOM Trailer Shows Off FPS 'Re-Imagining'

By Chris Faylor, Jun 11, 2010 9:40am PDT The very first trailer for XCOM--the "re-imagining" of the strategy series as a "mystery-filled first-person shooter" by developer 2K Marin--has arrived, just in time for E3 2010.

Coming to PC and Xbox 360, XCOM is slated to arrive in 2011.

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  • Ok, so i've got it all figured out. The game looks good on it's own merit. In fact, if they hadn't slapped the X-COM name on the title, it probably would've been fine. Coulda called it Alien Apocalypse or something equally B-rated sounding.

    I digress: Ok, so they have this pretty ok looking game and idea, but they're like "Fudge! no one's going to give a crap about this! We gotta do something..." and this guy - we'll call him Bob for now - is like "I miss X-COM." and this other guy who was talking at first - we'll call him Fred - is like "THAT'S IT! We have this X-COM name, these things are 'extraterrestrial', we'll just slap X-COM on there!" and Bob was like "But this shit is nothing like X-COM! Screw you!" and then the CEO fires Bob, but Fred's like "Wait! That's how all the fans of the X-COM name are going to react! And they'll voice their opinions on the webberblags! And all the people who didn't know about X-COM are going to be interested because obviously we're in the wrong for using the name like this. So people will argue about this constantly because some will say something like 'Games is art' and 'Trolling is a art'. Some will be interested to know, and will probably buy the old games to see. But they'll argue. And people will remember the game as long as they argue!"

    They're using us guys. THEY KNOW WHAT WE'RE THINKING! THEY'RE IN OUR HEADS! THEY KNOW HOW TO TURN US AGAINST OURSELVES AND USE US! WERE'S MY TINFOIL HAT!!!














  • I'll withhold judgment and say that this could be a decent game.

    I think using the name XCOM dredged up a lot of people's memories about a game type that still has yet to be successfully emulated (Rainbow Six was probably the only one that got remotely close.) Then disappointment set in when we all saw how this was another IP shoe-horned into the same mass-appeal mold.

    There's business at work here. Games are increasingly expensive to make, and niche play styles risk disappointing sales. I'm not sure if by "disappointing" it's taken to mean "did not make back development costs", or "it didn't make billions like MW2".

    It's possible that a true-to-original XCOM remake would have worked. But I get the impression that it's still seen as too risky for most. Everyone wants to make the next WoW or MW2, or at least a broad-appeal game. Until that model starts to die out (which is not likely so long as sales figures continue the way they do) then I think we'll be enduring this for some time to come.