BioShock Series Could Switch Developers
by Chris Faylor, Jun 09, 2010 4:00pm PDTWhile Take-Two Interactive still intends to "support the [BioShock] franchise," the publisher has revealed that the next entry could be handled by a different developer.
"We think BioShock is still one of the most important franchises in the industry," Take-Two chairman Strauss Zelnick said in a recent conference call to investors, as picked up by IGN. "We do intend to support it; doesn't necessarily have to be at [BioShock 2 maker] 2K Marin, but we do intend to support the franchise."
The original BioShock, released in August 2007, was created and developed by 2K Boston, which recently switched its name back to Irrational Games and is currently working on an unannounced project. The sequel, released in February 2010, was developed by XCOM maker 2K Marin, with Digital Extremes handling the multiplayer.
Various downloadable add-ons for BioShock 2 are in the works, with the company having already released some multiplayer add-ons and promised more single-player content.
The company also noted that, despite BioShock 2 shipping three million copies as of March 2010 and turning a profit, sales "slowed down sooner than we had expected."
"We think the franchise has a long life indeed," added Zelnick, who previously stated that a third entry in the series was likely to arrive alongside the feature film. "If we spin [BioShock] the right way and get the right twist of innovation, we can make six parts of it, as Star Wars did," 2K Games president Christoph Hartmann has previously said.
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Comments
lol, you have to first be important before can consider "one of the most important"
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How about they make System Shock 3?
Bioshock wasn't bad, but it didn't have the depth.
So, fuck Bioshock 3, take a break and bring us back the franchise that earned them legendary status in the first place.
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As for the story, it may not have been as epic and had the big reveal plot twist as B1, but I thought it was intriguing to see the Big Daddy prototypes and origins of Big sisters. And the father / daughter relationship added the needed emotional attachment to the player character.
Granted multi-player feels like a tacked on pile of mediocrity, but I seriously doubt many people bought B2 for this purpose.
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It's like that kid that repeats a joke that was just said because everyone laughed at it.
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even if it was on weekend sale i still wouldn't buy it. nothing new after first one.
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My wager: Bioshock 3. 2K China. Holiday 2012 release target.
While profitable, it didn't make as much money as they wanted.
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