UFC 2010 Online Multiplayer Free with New Copies, Costs $5 Otherwise
by Chris Faylor, May 20, 2010 9:00am PDTElectronic Arts isn't the only company restricting online multiplayer to those that either buy a game new or pay an additional fee, as publisher THQ has now confirmed that Yuke's Osaka's UFC Undisputed 2010 will limit its online multiplayer functionality in a similar manner.
The game, slated to hit PlayStation 3 and Xbox 360 on May 25, will come bundled with a one-use code to unlock its online multiplayer component. Meanwhile, those that play a second-hand copy--used, borrowed, rented, etc.--will need to pay a 400 Microsoft Point / $5 fee to gain online multiplayer access, THQ explained to Destructoid after Pastapadre broke the news.
THQ made no mention of offering a free trial to second-hand players--each of Electronic Arts' "Online Pass" games will include a free seven-day trial for non-new players.
Such efforts mark the latest step as publishers look to recoup the lack of revenue they receive from used game sales. Companies such as Microsoft and Electronic Arts also bundle free downloadable content with new copies of games for similar reasons, with Ubisoft recently noting it "will probably be following that line."
Call of Duty: Ghosts using voice commands for Xbox One Kinect
Star Wars Battlefront opportunity 'very exciting,' says EA
Ninja Theory announces mobile game Fightback
Sony explains why Gran Turismo 6 is not coming to PlayStation 4 (for now)
Valve forms Overwatch for CS:GO community to police itself










Comments
Thread Truncated. Click to see all 5 replies.
Publishers have a problem with retailers reselling products to customers and not getting any kickbacks. How do they solve the problem? Charging their customers extra money.
All they're doing is devaluing their own product. Not that I was in any rush to pick this up in the first place, but the day I have to research whether or not purchasing a product will only entitle me to "part" of the experience is the day I'm just as happy to not buy their products at all.
Keep treating your customers like criminals. Keep trying to nickle and dime them by releasing half finished products, and then charging to unlock additional content (Beautiful Katamari anyone?). No one cares about your DLC.
I'm going to deal with this problem the same way I delt with my EA problems. I'm just not going to buy their products. "Marketing" is the part where you try to convince me to buy your game. I play games for enjoyment, and unfortunately buy more than I can consume sometimes. I'm just as comfortable to go back to my growing backlog. The industry needs to understand people will spend the money and probably never open/play the games. I've seen this happening a lot recently where people make a lot of impulse buys (no pun intended...). Steam deals have done this to many of us. So for those willing to fork over between $2-$10 for something they'll play less than 2 hours...it's interesting.
There is a ton of money to be made in the industry. You're just getting it wrong when you get greedy.
Thread Truncated. Click to see all 43 replies.
Thread Truncated. Click to see all 44 replies.
http://www.sherdog.net/forums/f2/screw-you-thq-1215165/
TL;DR: Guy finds out that THQ is boxing in codes when he tries to take his pirated copy (not out for five more days) online and complains. Dogpile ensues.
Thread Truncated. Click to see all 4 replies.
Thread Truncated. Click to see all 2 replies.
You're creating the used and rental market in the first place.
Maybe you should make games that are worth coming back to. That would drive new game sales. People would rather buy than rent a game like that, and people wouldn't so readily dump their used copies into the market.
Maybe?
I guess that's unreasonable though, and there are games like that anyhow. Not all games can be like that. There's gotta be some filler. These days it's mostly filler, it seems.
Maybe you should make your games harder. People who haven't beaten a game aren't likely to dump used copies. Maybe if enemies shot you faster than your health could regenerate, and if there were consequences for dying, and if every objective all the way to the credits wasn't marked on your comprehensive map and minimap like a gate on a slalom course, with instructions on how to pass each gate---maybe then people wouldn't just motor through every game in 12 hours, like some empty and slightly-interactive movie.
I'm getting old, aren't I? :(
The video game industry is tremendously prosperous. They're making lots of money. They're doing everything right to make lots of money, as any business is meant to do. Same as Hollywood. Well done. People seem to be entertained well enough, the majority of them at least.
I tend to think that Hollywood makes mostly shit movies too.
Iron Man 2 was entertaining, I must admit.
I sure wouldn't buy it new though.
Thread Truncated. Click to see all 6 replies.
So by raising the DLC or "paid content" price by $5, they're trying to get rid of that initial, IMMEDIATE used game sale that gamestop is having. I don't think they care if gamestop sells a game 1 year down the line for $30. I think it's all about that $5 off used game a week after release. This way, a person will see that it will cost them $5 more if they get it used (not to mention some grubby person's dirty grease-stained fingerprints all over the box and disc) so it's worth it to just buy it brand new.
I'm all for this, because I also don't think it's right that a company like Gamestop can take 90% of the profits a week or so after a new game is released; but at the same time, if I buy it a year down the line, I don't want to have to pay for something if I pick up a used game for $20.
In my opinion, this should be a timed thing; within 6 months of a new release, buy it new or pay $5 to play it online if you bought it used. I'd 100% support that.
Thread Truncated. Click to see all 2 replies.
Thread Truncated. Click to see all 2 replies.
so being shocked appalled by all of this stinks to me of naivete. time takes care of the past and there are more and more gamers who did not live through the good old days of gaming. they dont see and dont care about things like this or MW2 dlc, and there is nothing we can do about them. Boycotts dont work as we have seen. so either deal with it or stop gaming, your constant whining is becoming irritating.
Thread Truncated. Click to see all 5 replies.
I usually never resell games, but I still wouldn't want to buy a game like that cus it's only going to get worse. Pretty soon it's going to be $10 - $15 bucks. And WTF, I can't even lend it to friends either cus they will have to pay another $5 on top.
You must be logged in to post.