Evening Reading: Why Am I Writing This?
by Garnett Lee, Apr 19, 2010 5:00pm PDTIt frustrates me to be writing the following comments because they impart more validity to such an off-base and outmoded position than anything the original actually state. In fact, were it not for the status of the author I'd chalk this up to a shameless attempt to get traffic (as would I think a number of people) and never have given it a second thought. But it's the esteemed movie critic Roger Ebert, once again vocally demonstrating his ignorance of videogames in a new piece titled ever so cleverly, Video games can never be art. (Aren't we all fortunate to have him here to make such pronouncements? Maybe he can move on to some other things humanity can never do in its culture).
As a gamer starting to get a little older I read stuff like this and think to myself, "You know, if I ever get to a point where I roll over into the generation where I can't see the modern culture of the day I hope someone either slaps me or puts me out of my misery." But rather than lament the fossilization of a once insightful critic, let me point you to Kellee Santiago's response, Right. Moving On...[My Response to Ebert] as it was her talk at TED titled "Video Games are Art - What's Next" that sparked his latest column.
Meanwhile, here's the rest of what was going on around the video game world today:
- Left 4 Dead 2 'The Passing' DLC Coming This Week
- Activision: 'We Treat Our Developers Extremely Well,' Call of Duty Dev Infinity Ward Restructuring
- LittleBigPlanet 2 Confirmed by Musician
- Ubisoft Doing Away with Printed Manuals
And a couple other things from around the wild world of the web
- the next iPhone apparently, as found at a bar in Redwood City
- impressive pictures from Iceland's Eyjafjallajokull volcano
(Don't worry, Brian will be back tomorrow. He's down at Blizzard playing Starcraft 2 campaign today. Feel bad for him.)
Call of Duty: Ghosts DLC exclusive to Xbox One first
Microsoft joins with Spielberg for live action Halo TV series
EA Sports games on Xbox One use new 'Ignite' engine
Forza 5 announced for Xbox One
Microsoft announces Xbox One



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Still a long way to go...
Is your stuff tagged?
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Outcast: http://www.gog.com/en/gamecard/outcast ($6!)
Master of Orion 1+2: http://www.gog.com/en/gamecard/master_of_orion_1_2 ($6)
Only $12 for all three? Holy. Shit.
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http://www.youtube.com/watch?v=7-j7fh2CVQM&
Featuring that guy from RE5, I guess?
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Let's go a little easier on Ebert in the future, shall we?
In reply.
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http://www.gog.com/en/frontpage/
http://www.gamespot.com/features/1999/p3_02a.html
Yes, it's motherfucking Outcast.
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If you play WoW and you're not above low-brow humor, Lore Sjoberg launched a new site to collect WoW-releated Yo Mama jokes.
Yo momma so fat, before she visited it was called Un’Goro Mountain.
http://wowyomomma.com/
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I think Mr. Ebert makes one good point in all of his uniformed ramblings ( I doubt he has taken the incredible journey of Flower that is able to convey a simple story with no words but through elegant interaction, all with having a lasting impact). That point is this: Why are we concerned whether games today are labeled as "art"?
I understand that as game makers who want to impress true meaning in their games that being told their games aren't nearly "chicken scratch" art by a prominent voice in the cinema world is degrading. How can anyone tell -thatgamecompany- that Flower is not a truly magnificent work of art? However, I think too much time is spent obsessing over the issue. With the passing of each generation creates new respect for new mediums. Why should we be trying to defend ourselves?
It is only natural, of course, to defend. I suppose, also, that many great artists of paintings and of music have defend themselves against a wave of resistance from the masses. Yet, this is the course of any artistic medium. It must prove itself upon its creation, stand on its own. We cannot convince those who are already convinced otherwise.
The beauty of art is that it cannot be defined by anyone. What is artistic is ultimately up to individuals. The result is that once enough of society believes something is art, then it is, and cannot be undone. Video games are new, but as proliferation of video games continues, and developers keep pushing and exploring the boundaries, perceptions WILL change.
Garnett Lee, believe it or not, you might be close minded about certain things that maybe you shouldn't be. And if your not, you probably will be as you get older. I cut Ebert slack. His words are based on his realities and his perceptions. I think for him, he doesn't understand games. He doesn't understand being given a controller with 14 buttons and 2 joy sticks then controlling something pretty on screen equates to art. Even if the story telling, character acting, and music is great, he'd probably say that doesn't make a game art. The writing of the game is art, the acting of the game is art, the music of the game is art, not the interaction he's doing. I'd say to Ebert, "what is art, though, if not the sum of many thoughts, expressions, and ideas?"
Garnett, I write this much because I respect you and I respect games. But like Robert Mcnamera (Secretary of Defense under Kennedy and Johnsen) learned, we must look at things from the enemies perspective. We must look at the angle Ebert is seeing games through. Through his angle, I can see his opinion as being valid, if somewhat restricting. We often give words too much attention.
I do not believe convincing everyone games are art is a pressing matter. Games will prove themselves by being what they are, not by us defending them from critics who wish to demean them.
And if I ever get to chance to bump into you ( I live in the same area, and dream of it often) remind me to have a bottle of expensive Whiskey to give to you.
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http://www.lg.com/uk/tv-audio-video/televisions/LG-led-tv-47LE5300.jsp
for £228 delivered.
yay misprices at known suppliers!
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Brotherhood is amazing. I'm to the most recent episode at the moment, and every week I can't wait for the next one.
I've read the manga to the fullest as well, but I still adore the show. It's a great story in my opinion. The characters are so much more fleshed out compared to the old show that didn't have a whole lot to do with the manga. And the action scenes are fantastic, especially the ones involving Mustang. This weeks episode was awesome!
TL;DR Fullmetal Alchemist: Brotherhood is awesome.
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http://www.computerworld.com/s/article/9175819/Gizmodo_paid_5K_for_next_gen_iPhone
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http://www.shackpics.com/files/form_example_w4oyhc6v7luqs292o67a.jpg
Pretty neat, and all done in Flash (just like their entire site).
They want me to do this for their contact form on their site, which is currently all HTML (i.e., not Flash).
The one thing I'm scratching my head about is the good way to handle the part where there's text (like "(city/state)") under the blanks. I can think of elaborate solutions involving tables but I can't seem to figure out an HTML/CSS way to do it.
Anyone have any advice?
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Who should I follow?
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You're still not in beta ED thread
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Imagine if this eruption continues for a year or so.
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Spoiler for next week's episode of 24
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http://carcassonneapp.com/
Carcassonne is coming to iPhone/iPad next month! So, so, SO excited. With any luck, it'll include the option to enable/disable the various expansions. I'm a huge fan of playing River + River II + Inns & Cathedrals. Depending on the number of players and how everyone's feeling, I like putting Traders & Builders in there as well. Gotta have my piggies!
If you've never played it before and you're looking for a little something fun to play with the spouse and kids, you should really look into picking up the physical version. The rules are easy to pick up and learn, the games are fairly chipper, and it's generally just a damn fun time by all. It's not the gateway drug that Ticket to Ride is, but it's a special little gem in its own right.
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Dungeon Crawl Soup
http://crawl.develz.org/wordpress/
Haxmia (Nazghul)
http://myweb.cableone.net/gmcnutt/nazghul.html
Ashen Empires
http://www.ashenempires.com/
and EUO
http://swut.net/euo/
...and nothing has really stuck a cord. EUO is impressive as a project, but still lacking something IMHO.
Bored monkey ;(
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