Mount & Blade: Warband Patched
by Alice O'Connor, Apr 16, 2010 7:10am PDTMount & Blade: Warband developer Taleworlds has released a patch version 1.110 for the PC medieval warfare RPG, a 35MB download available from FileShack along with the updated full client--which doubles up as a demo--and dedicated server.
Originally conceived of as an expansion adding multiplayer to the original Mount & Blade, Warband became a standalone sequel and was released for PC on March 31.
Changes include minor AI improvements, fixed party skill bonus calculations and a reduction in the maximum number of bandit parties, as detailed below.
- New Game option to set Campaign AI to easy, normal or difficult
- NPC soldiers should now climb siege ladders without problem.
- There is now a chance player companions will not fall prisoner with you when you are defeated.
- The game will no longer crash if you move all your prisoner into a castle.
- AI weapon selection improved.
- AI will no longer equip two shields.
- Your companions who are prisoners at a faction's castles are now set free when peace is declared.
- Party skill bonuses are now calculated correctly.
- Fixed slashing through your horse and buildings using hafted blades on horseback.
- Added max_number_of_connections option to rgl_config.txt. Players who have difficulty receiving server list from internet can lower the default value (64) to 20 or so.
- Number of maximum bandit parties reduced by 15%.
- Added Chinese language option (Simplified and Traditional).
- Many other bug-fixes.
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