Hydrophobia Now XBLA Exclusive, Gets New Media
by Alice O'Connor, Mar 26, 2010 8:50am PDTHydrophobia developer Dark Energy Digital has announced that its sopping action-adventure will be an Xbox Live Arcade exclusive, releasing new screenshots, art and a trailer in celebration.
Hydrophobia is the first game to use Dark Energy's 'HydroEngine' water tech, which it describes as "a true physics simulation with emergent behavior which affects objects and characters in the scene with jaw-dropping authenticity." Procedural generation tech is also used, to keep the download size small.
The game is set aboard a city-sized cruise ship for the wealthy in an over-populated future world. As watery cities and socio-political theories go hand-in-hand, Hydrophobia takes a few cues from Thomas Malthus--an 18th century scholar who proposed several solutions to over-population--for elements of its backstory.
Neither a release date nor price are known yet.
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Comments
I think Euphoria simulation, or something similar that addresses force and inertia on character has become incredibly important to me in games after playing GTA IV. In certain games like this one, it's not just a handy gimmick -- it's necessary, because so much emphasis and attention has been given to the movement of water that it must interact with the character correctly. Otherwise, hey, there's a lot of water everywhere. So what? It becomes a glorified tech demo with what looks like some pretty mundane gameplay and level design wrapped around it.
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Looks like a potential hit.
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