Ghost Recon: Future Soldier Trailer Shows Future War

By Alice O'Connor, Mar 26, 2010 7:10am PDT Ubisoft has released a swish new Tom Clancy's Ghost Recon: Future Soldier cinematic trailer, blending footage of real actors and places with CGI to show off its vision of near-future warfare with technology including adaptive camouflage and combat bots.

The PC, Xbox 360 and PlayStation 3 editions are by Ghost Recon: Advanced Warfighter dev Ubisoft Paris, while Wii, PSP and DS versions are being developed elsewhere.

Future soldier is due to hit PS3 and 360 in the 2010 holiday season and Ubisoft says all other versions are out before Christmas 2010, though it's uncertain whether this applies to the PC too as Ubisoft cryptically said it "will tell more about the PC version later."

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  • People complain about playing the something over and over again and ye they call for it when it is not delivered? Brilliant. How many more more Ghost Recon games set in modern times would have been enough? Hasn't the series been there ever since the first game came out? Eventually the series would move into the 21st century. OH noes! Live action! that means it's definitely not ghost recon anymore! Only ODST can have that! !11one

    What sci fi? Unless I missed something, there were no aliens or space ships. Those robots were very similar to what is begin prototyped in the real world. In fact, I bet alot of it was based on early designs for real world weaponry. The "stealth" thing is actually being looked into right now, even if it's not quite as advanced as the one in the video. Is it just some irresistible urge to label everything that doesn't look like a carbon copy of the modern world as "sci fi"?

    I thought it looked amazing. And from what I can tell, it's still very much Ghost Recon. The tactical focus is still very much there. They use a sniper to monitor and take out targets from long range, and use stealth to slip past enemies. Technology plays a huge role in real war, like it does here. The better tech you have, the more effective you can be against the enemy.

    Shoulder rockets? So what? Are you telling me that being able to take out armored targets without taking the time to switch to a bulky shoulder mounted weapon wouldn't give you the advantage? There's nothing sci fi about it. This is all just an extrapolation of the Land Warrior system

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