Halo: Reach Player Investment System Revealed

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Following up from Shacknews' big reveal for Halo: Reach's matchmaking, Active Roster, and Arena system, Bungie has given G4tv.com has the details on the game's player investment system.

Players will earn credits (cR, which was seen in a screenshot we had last week) to be spent on cosmetic armor upgrades and drive the game's military rank system. Challenges will be offered to help players gain even more credits.

Head over to G4tv.com for more information and additional screenshots of the player investment system, which will be utilized in both the campaign and multiplayer game of Halo: Reach.

Bungie will be rolling out more information each week leading up the game's May 3rd multiplayer beta, which will be accessed via copies of Halo 3: ODST.
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From The Chatty
  • reply
    March 25, 2010 12:27 PM

    This is sounding more and more like a Halo MMOlite which is really great but kind of odd that it's placed before the Halo series storywise. If this leads to a full blown MMO I will be very happy.

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