The company even pointed to the game's various multiplayer issues as a sign of its success. "In the first 48 hours we had such a tremendous rush to multiplayer gameplay that our servers experienced overwhelming demand," said executive producer Karl Magnus Troedsson. "This is a testament to the massive response players have had worldwide for the extraordinary action experienced in the Battlefield sandbox."
However, those issues should now be in the past. "DICE and EA have brought more servers online," he explained. "We now have enough capacity to handle all BFBC2 connections seamlessly and we continue to monitor online play daily."
A variety of other stats on the PC, PlayStation 3 and Xbox 360 title were also provided:
81B points have been earned in online multiplayer sessions 43M weapons and gadgets have been unlocked in online multiplayer Over 6M video views on YouTube 2.9M hours have been spent playing online in the last 24 hours alone 230K peak-concurrent-users (PCUs) Over 44k Twitter fans (most out of any EA title)
For more on Battlefield: Bad Company 2, check out the Shacknews review.