Microsoft Patent Hints at New DLC Purchasing Method
by Brian Leahy, Mar 17, 2010 4:20pm PDTEurogamer spotted a patent filing by Microsoft on BrokeMyController, which details a system in which a video game console could identify missing downloadable content and immediately allow for the purchasing, downloading, and installing of said content.
Under the system, if someone invited you to play a game of Halo 3 and you didn't own the particular map they were playing on, Xbox Live would gladly present the option to buy the content right then and there. It will be interesting if this would allow you to pay an exact amount for content without having to buy Microsoft point packs.
Keep in mind that this patent was filed in August of 2008, but has just now been cleared. This could point to an upcoming feature for the Xbox 360 or just be a patent land-grab.
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Comments
Counter-Strike (for that matter, Unreal Tournament) does this in a much more streamlined fashion. You connect, server detects lack of map/resources, and sends it to you. You purchase it for $0.00, it gets downloaded and installed. Plus the Dragon Age example already mentioned.
If anyone at the patent office actually approves this application, they should be fired.
(out of a cannon, into the sun.)
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Now, on the other hand, if you're talking things like Rock Band, where downloading a track takes a minute or two, this could be a good thing.
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http://www.msversus.org/microsoft-patents.html