Sony Files 'Eroding' Game Demo Patent
by Chris Faylor, Mar 08, 2010 1:30pm PSTOffering a glimpse into the possible future, PlayStation console distributor and video game publisher Sony Computer Entertainment America recently applied for a patent on video game demos that would gradually lose features and content over time.

Noticed by Siliconera, the patent proposes offering "most or all of the full version of the game" for free, then slowly "eroding" the demo's functionality in the hopes of enticing a purchase. For example, a sword that grows smaller over time or a racing game where tracks can only be played a certain amount of times unless purchased.
The crux of the patent revolves around the idea that current demos often fail to provide an overall feel for the game, and instead focus on one particular aspect:
Typically, the demonstration version of the software does not permit the gamers to have a true experience of the full version of the software that the demonstration version is promoting. Demonstration versions typically permit the user to play only a small subset of the play characteristics of the full version of the video game. In this way, it fails to provide gamers with a more complete experience of the actual video game and, as such, does not fully and accurately promote the video game.It may be desirable to implement demonstration versions of video games in a manner that more fully promotes the features or characteristics of the game while still providing protections that will induce gamers to purchase the right to use the video game.
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Comments
This is as smart as the design of the plane signal sticks... err i men, ps3 motion sensor controller.
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umm.. is that not the very definition of a demo?
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Rubbish..
fuck this noise
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Should have read the rest of the story!
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So the demo goes limp on you before you're satisfied?
Aside from that silliness, it is an interesting idea, but does that mean the demo would be a full-size download? So I have to download a lot more content that I may not even get to try?
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If items actually degraded and became useless over time. Would make for an amusing challenge to try to still beat the game with useless items.
I'd like to see a game that lost engine features over time. As you play you loose normal maps, specular glow, reflections, physics all the way down to textures lighting and sounds.