Evening Reading: Digital Distribution and You!
by Brian Leahy, Mar 01, 2010 5:00pm PSTPortal 2 evidence?
As I sit and wait for Steam to finally go live with the pre-load for Battlefield: Bad Company 2--it might be live by the time you read this--my thoughts turn to how much PC gaming has changed for me since digital distribution became more prevalent. As consoles become more profitable and retail stores began cutting back on shelf space for PC games, it was harder to snag a new game on release day (without pre-ordering).
Now, I can purchase a game and pre-load it so that the moment it is released, I get access. I've seen a few users complain about "not owning" these digital games or express concerns about their digital library if any of these digital services go under. All valid concerns, but I'll blindly trust my digital overlords for the convenience.
Make sure to join the Shacknews BF:BC2 Steam group by posting in the comments, which will keep you updated on any Shack servers and Shackbattles)
Tonight's Game of the Evening is:
Homeworld - "Probably the most atmospheric RTS ever made. For such a simple story, it managed to make a lot of people turn into big sissies on the 3rd mission. One of the last games to have a real manual, too." (Beady)
I too miss manuals! Especially now that all of my PC games are digital and console game manuals are barely three pages long.
Here are some videogame stories from today:
- The PlayStation 3 is having some problems.
- Analyst Michael Pachter isn't too concerned, though.
- Garnett previews God of War III.
- Braid creator, Jonathan Blow, details his new game.
Also, StarCraft II vortex nukes! (Thanks, Felraier)
Splinter Cell Blacklist co-op modes partially detailed
FIFA 14 on PC won't use Ignite engine
Ace Attorney Trilogy coming to iOS next week
Far Cry 3 editor jazzed up with Blood Dragon shinies
Epic Mickey 2 for Vita coming June 18



http://www.youtube.com/watch?v=qybUFnY7Y8w
(sorry if its a repost)
Thread Truncated. Click to see all 15 replies.
EON -- http://www.newgrounds.com/portal/view/528606
This is yet another physics puzzler game, but more in the school of Auditorium ( http://www.playauditorium.com/ ). You need to siphon the colored bits from the planets to the collection rings. As you progress, the placement of the gravity wells, and the black holes that you have to contend with makes some of the levels downright tricky. In fact, the only real drawback is that some of the later levels require pretty precise gravity well placement, which can be awkward with the mouse, too bad they didn't learn from gravitee / gravitee2 and let you move them precisely with the cursor keys.
The pixel art is used very well and gives this game a unique look. There's something quite relaxing in watching the little bits stream around and around as you try to direct them to where you want them.
flashgametag
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