Chris Taylor Narrates Two Supreme Commander 2 Unit Videos
by Brian Leahy, Feb 22, 2010 6:00pm PSTOne of my favorite developers, Chris Taylor, is here to narrate two videos for Supreme Commander 2, his upcoming RTS game of a massive scale and robotic persuasion.
First up, take a look at the "AC1000", a new unit that based on the real-world AC-130 gunship.
Next, the curiously named "Pulinsmash", which obviously smashes, but I'm not sure how it Pulins.
Supreme Commander 2 is developed by Gas Powered Games and will be published by Square Enix. It releases on March 2, 2010 for the PC and on March 16, 2010 on the Xbox 360.
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Comments
I don't know what 1/2 these guys are talking about... From TA, all I wanted was TA for current systems. TA-Spring, while good, just became too difficult for me to distribute to friends. I'm happy to say, I was able to get a new generation of kids hooked on TA while we waited for SC.
SC delivered on my hopes but all my son's friend's parents hated me... none of their 'gaming pc's' could run SC. While I've helped a few upgrade, there are several still lagging behind. Only now can most of them run SC.
My hope for SC2, a refresh of SC without any increase in system requirements. If SC2 is as good as SC but brings new life to the multiplayer I'll be oh so happy. I'm pre-ordering 2 copies, resistance is futile.
Thread Truncated. Click to see all 3 replies.
Turn the graphics down, and things might run decently well.
All the units still fire physics-calculated missiles/bullets/artillery though, so huge firefights might approach the cumbersome-ness of SC1.
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