Ubisoft's New PC DRM Really Requires Net Access, Ends Game If Disconnected
by Chris Faylor, Feb 17, 2010 1:20pm PSTUbisoft wasn't kidding when it said that its new digital rights management technique mandates "an active Internet connection to play the game, for all game modes."
Advance copies of the first two games to embrace the new solution--Assassin's Creed II PC and The Settlers 7 PC--recently arrived at PC Gamer, leading to the discovery that the games automatically shut down if temporarily disconnected from the Internet.
In the case of Assassin's Creed II PC, a single-player game, players will lose any progress since the last checkpoint in the event that they briefly lose their connection to Ubisoft's master servers, be it because of client-side or server-side issues.
Other aspects of the new system include a lack of disc checks and installation limited, along with the ability for saved games to be stored in a server-side cloud. "Most upcoming Ubisoft PC games will make use of this system," according to the company, which has also promised to patch in offline support when or if the system shuts down.
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Comments
Please have a look at torrents and usenet a week after you release any game with this DRM. You'll find that the game will already be there, without DRM, probably for about 6 days by then. Just do this to see that you are only screwing your honest customers, which is the exact reverse as what you planned.
When will they ever learn?
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Either they will treat the PC market as a complete lost cause or increase the DRM further and further. We DO NOT want them looking at piracy numbers. We want them looking at legitimate users and saying "how can we entice you to buy a game, free DLC? extra features? great port? game discounts? free games?"
They are obviously paying attention to the number of pirates, this is why we are here now. Focus on the buying customer.
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