Aliens vs. Predator 'Ultimate Multiplayer Trailer' Accompanies Updated PlayStation 3 Demo

An updated demo for Rebellion's Aliens vs. Predator is now available for download via the PlayStation network, fixing the matchmaking issues that plagued the initial demo releases on PC and PS3.

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An updated demo for Rebellion's Aliens vs. Predator is now available for download via the PlayStation network, fixing the matchmaking issues that plagued the initial demo releases on PC and PS3.

As with the PC demo, the old version of the PS3 demo has been replaced by a properly working version. A new multiplayer trailer has been released as well.

There are two ways to tell if you're still running the older version of the demo. The updated version of the demo includes options on the main menu screen to create and browse games. If these options aren't visible, you're using the outdated version. Additionally, outdated demos will also display an "Incompatible Version" error message if a player tries to create or accept a game invite with another player who is using the updated version. (See image below.)


The error message shown when trying to accept a game invite using old demo version.

Aliens vs. Predator is due out for Playstation 3, Xbox 360 and PC on February 16 in the US, with the European release following on February 19. Check out our earlier report for more information about the game's multiplayer modes.

From The Chatty
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    February 12, 2010 6:18 PM

    I've lost count of how many times I've tried to play the demo and never ever got put into a game. I'm not sure if its a lack of players or some kind of networking issue...

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      February 12, 2010 6:29 PM

      If you're playing on PC or PS3 it's a bug.

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      February 12, 2010 8:44 PM

      I too, saw this problem, on my pc. However, for every session that resulted in failure, I did manage to get solid games in. All I can say is, wow.

      I loved the first two, and how smooth the controls (albeit some getting used to) controls of what it felt like skittering around on the walls and the ceiling. This one is no different. I am excited to pick this bad boy up and play on my i7 with my Radeon dx11 rig.

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        February 13, 2010 2:31 AM

        Can't say you'll need a mad rig to play this smoothly...

        nevertheless, I'm looking forward to it

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        February 13, 2010 3:18 AM

        I have a major problem with the way they have enforce "always on" wallwalking. Looks like the competitive community will be sticking with avp2 for a while longer yet.

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          February 13, 2010 10:39 AM

          How do you mean? Auto-wall-walk isn't on by default. And you can drop from the walls at any time even when it is on (I think it was with middle mouse).

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          February 13, 2010 1:55 PM

          the wallwalking is definitely not as responsive as avp1 and avp2. Are 'competitive community' avp2 members playing on a special server? The pubs are long gone.

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            February 14, 2010 10:05 PM

            wallwalking isn't responsive when you use manual, however if you select auto its smooth as silk and much easier once you get used to it.

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          February 15, 2010 1:22 AM

          avp2 has a competitive community?

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      February 13, 2010 10:16 AM

      Oddly enough I've only had this problem twice. I've been able to play w/ no problem, unlike Borderlands...

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      February 15, 2010 11:46 AM

      Yeah, thought the demo was pretty fail. In fact it only made people, previously interested in the game, cancel their orders.

      1. The matchmaking was beyond horrible.
      2. Who's bright idea was it to choose deathmatch for the demo? It only proved how unbalanced the game was, not that that is necessarily a bad thing. But species deathmatch would have been a much more intelligent choice. Anyone that has played the previous games know that the colonial marines a next to useless unless they group.

      Anyway, was gonna preorder, now I'll probably wait until it goes on sale to buy. The demo was a piss poor idea.

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