Command and Conquer 4 Developer Diary Shows Class Warfare
by Jeff Mattas, Feb 12, 2010 3:20pm PSTOffense. Defense. Support. The latest single-player-focused developer diary for EA's Command and Conquer 4 - Tiberian Twilight explains how the latest chapter in the RTS-warfare series implements a class-based system, allowing players to approach the game's battles using a variety of different strategies.
Player progression is set up to allow players to easily switch between the game's different class types to try out different abilities and tactics. The game's developers also discuss how both the GDI and NOD will give players a unique perspective on the events of the story as they unfold.
Command and Conquer 4 - Tiberian Twilight is due out for PC on March 16.
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Comments
It is a shame EA took over and is doing there best to do what they all ways do make poor games or ruin good games they should go back to making bad sport games and leave the real games to people who know and care how to make them.
R.I.P C&C killed by EA.
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this game has epic fail written all over it...
Dear god, tiberian dawn was so cool and had some realism in it... it was the perfect game!
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Too bad really. :(
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Maybe they will make some good games in the future instead of covering them with tits of some actresses. But I doubt it, as this doesn't look interesting to me at all.
It seems the franchise is pretty much dead, but maybe we will see a surprise revive in 5-10 years or so.
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This game is so terrible it would take me hours to list all its faults. They have even tried to add account based levels and unlocks to an RTS. Its so bad.
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EA, stay the fuck away.
RA3 I bought it, looked at the skill tree / promotional tree, and borrowed The Futures' Toilet brush and rammed it down my own throat too, to make me feel better about myself, and forget the 30 minute gameplay experience I just witnessed there.
CNC4, will laugh with all CNC vets at that one, and go out for a beer on that one.
please, anyone out there, lets start a game develpment company, and make a new proper CNC like game.
OH have I already said, FU EA?
1995 - 2010
Here lies an amazing franchise. Yes, it may have fumbled here and their but it still held its own. To remembering the good ol' days.
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I have to say though, it must be daunting to make an RTS that is scheduled to be released so close to SC2
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