Command and Conquer 4 Developer Diary Shows Class Warfare

Offense. Defense. Support. The latest single-player-focused developer diary for EA's Command and Conquer 4 - Tiberian Twilight explains how the latest chapter in the RTS-warfare series implements a class-based system, allowing players to approach the game

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Offense. Defense. Support. The latest single-player-focused developer diary for EA's Command and Conquer 4 - Tiberian Twilight explains how the latest chapter in the RTS-warfare series implements a class-based system, allowing players to approach the game's battles using a variety of different strategies.

Player progression is set up to allow players to easily switch between the game's different class types to try out different abilities and tactics. The game's developers also discuss how both the GDI and NOD will give players a unique perspective on the events of the story as they unfold.

Command and Conquer 4 - Tiberian Twilight is due out for PC on March 16.

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    February 12, 2010 3:30 PM

    I like how that tank is as large as the building it came out of.

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