Alan Wake No Longer Coming to PC

By Chris Faylor, Feb 12, 2010 8:10am PST With the Xbox 360 version of Remedy's Alan Wake now sporting a May 18 release date, publisher Microsoft has confirmed that the "pyschological action thriller" will not hit PC.

Alan Wake was originally announced for PC and "next generation consoles" back in 2005. In July 2009, Remedy revealed that the fate of the PC edition was "up in the air," later clarifying that it "would love to see a PC version available to its PC followers" but stressing that "this decision lies with our publisher."

As publisher Microsoft explained to Strategy Informer:

Some games are more suited for the intimacy of the PC, and others are best played from the couch in front of a larger TV screen. We ultimately realised that the most compelling way to experience "Alan Wake" was on the Xbox 360 platform, so we focused on making it an Xbox 360 exclusive. Both Microsoft and Remedy have long histories in PC game development. This decision was about matching this specific game to the right platform.

The game represents the first major release out of Remedy Entertainment in close to seven years, its last being Max Payne 2: The Fall of Max Payne in October 2003.

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101 Threads | 459 Comments
  • At this point, this was probably the wisest decision. After all the bad rep already accumulated for the title in the minds of PC gamers, it would've bombed the platform miserably. PC gamers would've simply felt entitled to a freebie of a game that was once again "dumbed down" at the expense of more open-ended gameplay and fancy quad core physics and what-not.

    Face it. It's not a shooter, nor an RPG. Survival action-horror isn't really something that would sell on the PC nowadays. We're lucky we still got ME2 after the first game performed so poorly. But they probably calculated the PC constituency is still there for a RPG'ish shooter. Let's hope it sells enough to warrant a PC version for the 3rd part.

    Right now, I wouldn't count on it...

    BTW, besides MS being desperate for exclusive titles at this point, Remedy is also a very small studio that probably didn't have enough resources to finalize the work on both platforms. The release of this title has already been stretched far enough. And MS simply didn't feel like coughing up the cash for the PC version. And why would they? AW would've most likely suffered the faith of GoW on PC.