Mount & Blade: Warband Dev Diary Talks Multiplayer
by Alice O'Connor, Feb 10, 2010 7:30am PSTMultiplayer medieval warfare in Mount & Blade's expansion pack 'Warband' is the focus of a new video interview with developer Taleworlds' lead designer Armagan Yavuz.
Multiplayer with up to sixty-four players is perhaps most exciting of Warband's additions, which will offer modes including deathmatch, team deathmatch, capture the flag, the team-based 'Battle' and castle-bashing 'Siege,' complete with mod support.
Warband will also bring a new faction, revamped graphics and improvements to morale, faction and diplomatic systems when it hits PC on March 19--a slightly delayed release.
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I really have no desire to play the majority of what they seem to peddling here, which is FPS style play in a game that is very much not an FPS. And while I haven't played it, it seems to me in a game with physics based melee and ranged combat, any amount of lag is going to feel totally unacceptable.
All of this is my opinion of course. And I didn't think the original idea sounded all that great and avoided the game for a long time, and when I finally played it I loved it. So maybe this will be equally awesome. I'm just a tad skeptical.
...They clearly don't understand marketing terribly well there, but at least they make good games.
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