Weekend Discussion: Huuugs
by Chris Faylor, Jan 30, 2010 6:20am PSTBefore you do anything else today, go find someone you love, like or appreciate and let them know with a hug.
What better way to start the weekend than with huuugs?
Oh, speaking of the weekend, Blucklesworth asked me to point out that TSL will begin broadcasting its StarCraft: Brood War tournament during this one. Kekekekekeke?
Chatty: Diablo III, Dragon's Dogma
FileShack: Unity of Command, Skyjacker
Daily Filter: Planetside 2, Deadlight
Weekend PC digital deals: strategy-o-rama
38 Studios, Harry Potter Kinect - Shacknews Daily: May 25, 2012
http://dl.dropbox.com/u/17188/forestbase_concept_comps01b.jpg
And here's where I'm at:
http://dl.dropbox.com/u/17188/forestbase_styletests_rocks03a.jpg
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Read this article first: http://www.roughlydrafted.com/2009/09/19/why-apple-is-betting-on-html-5-a-web-history/
I'd say it's worth reading as much of this as you can to get a better feel for the fairly complex relationship betrween the web, web standards, Apple and Flash.
Further reading: http://www.appleinsider.com/articles/08/05/05/flash_wars_adobe_in_the_history_and_future_of_flash_part_1_of_3.html
http://www.appleinsider.com/articles/08/05/06/flash_wars_the_many_enemies_and_obstacles_of_flash_part_2_of_3.html
http://www.appleinsider.com/articles/08/05/07/flash_wars_adobe_fights_for_air_with_the_open_screen_project_part_3_of_3.html
http://www.roughlydrafted.com/2009/07/06/ogg-theora-h-264-and-the-html-5-browser-squabble/
http://www.roughlydrafted.com/2008/06/14/cocoa-for-windows-flash-killer-sproutcore/
http://daringfireball.net/2010/01/apple_adobe_flash
http://daringfireball.net/2008/02/flash_iphone_calculus
Basically, Apple wants proprietary formats like Flash dead. Adobe got its foot in the door with Flash on the Mac platform, Apple in creating new platforms like the iPhone and iPad, doesn't want Adobe getting their foot in. More in reply:
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HUA
Also, I might get addicted to collecting the dogtags of fellow shackers. So far I have two from dedgecko!
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Good atmosphere
No, bad level designer. Solid level design to more on rails is not better. No Mountain Dew!
Missions, umm, yeah they're obviously not doing the whole "does this make the game better" thing there. I don't need useless stats screens taking me out of the game at regular intervals, thanks.
Yay returning composer! Score is still good.
Shooting is more responsive, AI is better, and control is better. But then I have to wander around finding ammo? NO! Very bad game designer, you get the spray bottle to the face. Reloading and worrying about ammo is NOT fun.
So far it's good, but it's not as amazing as Mass Effect 1. For every improvement there's an entirely useless or even detrimental change.
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I have played a few games and i have a few gripes i hope they fix for the full version as i have been having a lot of fun with it.
1. A health system that doesn't show your health?!
the "fade to red" works on games with regenerating health but when its a specific number, i feel this number should be shown somehow (or have i just missed it?)
2. Cooldown bars on turrets and vehicle guns.
These would help me plan my shots better.
Also the C4 exploit, but that's all over the shack.
Are these things only on the xbox demo or are the pc/ps3 people feel the same?
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So I really like the game, but am kinda sad that some of the main characters from the previous game don't play a larger role. Of course I'll have to stay that judgement til the end of the game though.
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The experience sofar has been nothing short of amazing.
This game (released in 2005) can easily compete with today's AAA titles. And looks quite good in HD.
So if you own a PS3 and haven't played GoW, please do yourself a fave and get it.
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I want to narrow down the search to a certain location (exclude my porn directory). I can't find "Others". Guess it was removed post 10.4 ?
http://docs.info.apple.com/article.html?path=Mac/10.4/en/mh2152.html
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Anyway, go buy Tropico 3 if it's still on sale!
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Damn this game is fun! I wasn't so sure about the RPG/Action/Squad fighting stuff at first, but I'm digging it! The story is engaging so far, the visuals and art design are sweet and overall it just feels like a kick-ass space movie. It sort of feels like what Halo could have been. Loving every minute of it so far, very interested to see where the story goes and then pick up ME2 on Steam and enjoy it even more!
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That said, if it fits you, check this out, it's awesome;
http://teamteamwork.bandcamp.com/
In particular I reccomend the remix of Common's I Used To Love H.E.R, which, in heresy, I think might be better than the original
Get in on the closed beta thru fileplanet!
this game rocks
Best opening song to a game ever... I listen to it everytime
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I giggled.
Thanks!
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Well, not quite back on, my Aussie homies are posting now. But in a week or so, we'll be back on, and I will be with the daywalkers.
Only to return to my new land, and it will be no longer stinger season, and I will be again diving 5 days a week and it will be glorious.
I hope to get some deep CO lake dives in for Andrea Doria practice and see some fam, but other than that I just want to be back in Port Douglas.
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I am very disappointed in the lack of Strip Conway's Game of Life
Which means we'll see it on the net by Weds.
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http://www.shackpics.com/files/P1010799_hah5f3g0620qgfsr7hm0.jpg
http://www.shackpics.com/files/P1010800_p0ywxifpbkim69t3mb57.jpg
This was the second collectors edition in the last few days i have received completely squashed like this.
Fuck it; im moving to Japan where their mail service is infallible.
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Getting this going has been a serious strain on my organizational abilities. I had been told the maximum players was 24, and not having any reason to doubt that I never verified it myself. Now I go to test setting up the game, and I see that the maximum players is 18. I can't find the mod a few people mentioned that increases the player limit. That would make me nervous anyway -- it's likely to be buggy or have other unintended consequences.
I want to just arbitrarily or randomly split the players into two games but I'm afraid someone would be unhappy about which game they got put in.
Argh.
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Is it just me or is Jacob an extremely stereotypical black character? It feels like if Normandy had a basketball court that's where he'd be. I applaud Bioware for making so many other deep characters, but Jacob just seems so similar.
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http://www.hardcoregaming101.net/benthere/benthere.htm
:D
Unless you have an odd number of people, then I'm guessing it's awkward like being picked last in dodgeball, because no one wants to check you for zombie bites.
Even the coldest of hearts will thaw after watching..
http://www.youtube.com/watch?v=Ptbp0pmcg3U&fmt=18
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