Hellgate: London Returning to North America, Europe
by Alice O'Connor, Jan 18, 2010 11:05am PSTFlagship's ill-fated post-Apocalyptic MMORPG Hellgate: London will relaunch in North America, HanbitSoft announced today after securing the worldwide publishing rights.
The publisher picked up the rights from the action RPG's North American and European publisher Namco Bandai, who had continued running Hellgate's servers for several months after Flagship's demise but ultimately shut them down in February, 2009.
HanbitSoft has continued to develop and operate Hellgate: London in South Korea and recently launched a revamped version with a free-to-play option under the name of Hellgate: Resurrection. The publisher says this will be rolled out this year, "starting with China, Taiwan, and South East Asia followed by North America, Europe, and Japan."
Flagship's other MMORPG 'Mythos'--which was only ever playable in closed beta--is also slated for a US release courtesy of Hanbitsoft's fellow T3 Entertainment subsidiary Redbana, who are planning to make the fantasy action RPG free-to-play.
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Comments
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seriously, if youd asked me which i thought was more likely, that the world was going to end in 2012, or that this turd would make it back to the US, id have put my money on 2012. i guess it just goes to show theres no accounting for taste... after all, some people like to eat shit out of a cup, and i cant wrap my head around that either. i guess it shouldnt be too much more surprising that some people prefer their shit in game format instead...
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Kinda dissapointing really, ARPG-FPS's are a rare thing. I had hoped Borderlands was gonna be the answer to my cravings for such, but it did not sate either. At this point, I doubt there will ever be a PC focused ARPG-FPS made unless it comes out of left field from an indie. Here's to hoping.
It's tempting though sometimes just to re-install the single player for the fuck of it, if for any reason just to see how the DX10 component runs on a gtx 285; I was using an 8800 back when I played it last.
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However the Range Control told me I couldn't because it would have been hard to clean up and the policy was only cans and plastic bottles. This game is not going to get the last laugh!
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The multi-player aspect just wasn't big enough in scope to keep me, or apparently most players, interested beyond once or twice through the campaign.
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I enjoyed Hellgate, but was kind of upset how much more could have been done with it that never made it to release. The skill system was the only thing that was implemented that I kind of put me off, not too severely, but still.
Mythos was just raw fun, I'm really glad that HanbitSoft capitalized on the unfortunate demise of flagship.
I'm going to go back to playing Torchlight now.
Before you could do either SP or MP, thanks.
No matter all the hate the game got from certain people they had the best loot system out of any game. I am a huge HG:L fan played it so much its not even funny (sp), just before they took down the test server where I had my Dark Form Morph spell that was to be added in a patch with new spells and loot grades... looks like I may get to play it yet it in all its glory (yes its not the best game but as far as loot, cool spells, great shooter, awesome lvling it sure did satisfy way before Mass Effect and Too Human came out that was sorta like it to fill the si fi void)
Man you guys are rocking the news good stuff :)
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