Mass Effect 2 Media Blast: Dev Diary, Armour Customisation, Screens and Space-Brassieres
by Alice O'Connor, Jan 18, 2010 7:00am PSTWith Mass Effect 2's launch now only days away, BioWare has released a huge wodge of trailers and screenshots for the sci-fi RPG sequel.
New screenshots show everything from the Blood Dragon Armor available only through new copies of Dragon Age: Origins to customised armour--further detailed in a new developer diary--and roaring monsters to companion characters posing coolly.
On the moving pictures front, the first of three new trailers is a developer diary delving into armour customisation, side-missions and galactic exploration, among other topics.
Following that, we have Commander Shepard himself--sadly BioWare showcases its generic video game male lead-looking Shepard--explaining his motivations, much as his companions Miranda, Subject Zero, Grunt and Thane have before him.
Lastly, this final trailer might be an advert for a SyFy television special but it contains new footage of the game and its stars as well as a glimpse at the future of undergarments.
Mass Effect 2 arrives in North America for PC and Xbox 360 on January 26, hitting Europe on January 29. Players will be able to import saved games from the original Mass Effect to carry key plot decisions over into the sequel.
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"Video games can be powerful and resonate with people the same way that movies or television do."
I agree with the text of that statement, but two key oppositions:
1. For a lot of veteran gamers, video games have resonated emotinally with them for a long time, years before games had mocap, gigabytes of textures, and tons of shaders. Some of us have had emotional connections with games that rendered in 320x200 or even text-based MUDs.
2. This quote seems to restrain games into a genericized statement of "video games need to be exactly like movies". That's the last thing that video games need to become; they need to allow the player to guide the storyline, and truly have some level of control, instead of just playing along with a predetermined storyline to reach its inevitable concluision (looking at you, Jesse Stern and Infinity Ward). I cringe at the quote in this context, imagining people like Bobby Kotick, John Riccitiello and Strauss Zelnick salivating at it, trying to line up movie tie-ins and signing TV producers and writers to go after the next Modern Warfare or the next tie-in game for the next blockbuster movie.
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To make things better, they were also using a mouse to fly the ship. :D
Crap, I CAN'T STOP SMILING! Must resist facial spasm.... I'm buying this game day one!
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