MAG Beta 5 Stats Revealed

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With the release of their massively-multiplayer online shooter MAG (Massive Action Game) due in less than two weeks, developer Zipper Interactive shared some statistics from the fifth and final beta that concluded last Sunday on the official PlayStation blog. Statistics from prior betas 4.0 and 4.5 were revealed last month, along with the game's official box art.

According to the blog, the MAG beta client was downloaded "well over" a million times, with the vast majority (860,000) of those downloads coming from North America. However, the figures only show 619,000 out of the million players spent enough time playing to achieve at least one experience point. (To put things in perspective, the top player for MAG Beta 5 amassed almost 110,000 experience points.)

Even so, Zipper claims that "over 225 years worth of battles" were fought throughout the course of the week and that the average play-time per person was 3.2 hours. Given the gap between the number of downloads and the number of players who logged enough time to at least get some experience the average play-time might be a bit skewed.

Among the players who actually played the game, "52,846 of them qualified for Squad Leader, 10,249 people qualified for Platoon Leader, 3,181 warriors made it all the way to OIC, and a mere 143 diehard soldiers made it to the level 60 experience cap." Of the three selectable private military companies (PMC's) players can choose to work for, 38.7% chose Valor, 37.2% chose Raven, and the remaining 24.1% chose SVER (Seryi Volk Executive Response).

Results of the beta 5 Shadow War were also revealed, indicating that SVER emerged victoriously from the Sabotage gameplay mode, and Valor took the trophy for Domination mode. In both cases, the teams just managed to eke out wins over team Raven.

MAG comes out exclusively on the PlayStation 3 on January 26th.

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From The Chatty
  • reply
    January 15, 2010 6:18 PM

    Anyone play this? Worth getting?

    • reply
      January 15, 2010 6:50 PM

      If you like team based games its good as long as people communicate. If you just want to kill people I would recommend BC2 or MW2 over this. From my experience the fun of this game really depends on the people you end up playing with as you really need to talk to people and stratigize or it just becomes stupid.

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      January 15, 2010 7:32 PM

      I love it from the beta personally. Picking your army, outfitting your character and unlocking stuff. It's grand scale battles at their finest. I do hope for more varied color palettes for maps though as the retail hits.

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      January 15, 2010 7:52 PM

      It seemed like a competent but unremarkable Battlefield clone. I didn't play the Bad Company 2 beta, but I have a hard time imagining MAG can compare.

      As massive as the battles are supposed to be, I never got the feeling that I was taking part in anything of a larger or more intense scale than a typical Battlefield 2 map.

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      January 15, 2010 10:23 PM

      I thought the beta was really solid, but it wasn't terribly fresh. Team coordination was mixed depending on the map: some of which were very effective at channeling the action without lots of verbal communication, others weren't, and felt a bit futile.

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      January 16, 2010 12:09 AM

      I'm one of the players that didn't amass a single experience point.
      Why? Because I couldn't actually get in to play.

      But I only had the beta in the last twenty-four hours before it shut down. My PS3 was out on loan to protect it from construction dust and stuff around the house.

      Still, it was quite frustrating to download for hours get set up for battle, and then not be able to connect to anything at all.

      I'm still somewhat hyped, but now I won't be an early adopter.

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      January 16, 2010 3:59 AM

      imo it's total trash, I muchly prefer, say, Frontlines.

      • reply
        January 16, 2010 6:30 AM

        totally agreed there, frontlines its a master piece compared mag.

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