Morning Discussion
by Alice O'Connor, Jan 13, 2010 5:00am PSTA fine recent post on the ever-wonderful BLDGBLOG discusses freeform movement through internal urban spaces both in reality and the movie Die Hard. If you've ever loved--or loathed--crawling through vents, blasting through walls and seeking alternate routes, you might find the perspective interesting. Do be warned that it'll probably make you think about Deus Ex, which invariably leads to playing Deus Ex again.
While you're clicking, have a unfriendly link that apparently is infected something fierce? rummaged up by the wonderful riot rite right clit clip click too. Don't click too far, mind, or you'll stumble upon nudity and violence that, while not gratuitous, are possibly best kept out of your workplace.
Nintendo kicks off 'Crowdfarter' promo for Game & Wario
Narco Terror announced from Deep Silver
Call of Duty: Ghosts teaser gives tenuous look at next-gen COD
OZombie will be Spicy Horse's take on Oz
Deadpool listed for Wii U on Amazon Canada



Let's keep the chatter in here.
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UI:
1. You can move/change the position of UI elements using the F12 key.
2. You can set a weapon to auto-fire by right clicking upon it (outlined in green).
Ship Movement:
1. Simulator pilots may want to reverse W and S (pitch up and down) keys.
2. You can use auto-pilot in the System Map to help you navigate to Systems. (Hit M, select System List and then dbbl click on any system name).
3. You turn -much- slower with your engines turned off.
4. You can move significantly faster out of combat by going to Full Impulse (click upon the double chevrons above your speed bar >> )
Combat:
1. There is an option to disable the auto-facing of enemies. Change your Camera option and then turn Always face off-screen enemies to OFF
2. By default your ship will not auto-fire, right-click on any weapon to enable auto-fire. You can only have one weapon-type auto-firing at a time.
3. You will not auto-fire upon enemy ships unless they fire upon you first or you fire a weapon set to auto-fire
4. By default the 'c' key
General:
1. Anomalies you pick up can be redeemed by the scientist (located in the very middle of the Sol Starbase).
2. Systems you have quests at will have a @ marker by their names in the System Map
3. There is no Quest Marker (like in WoW) which will point you where you need to find NPCs. Read the quest description to find their location
4. To get to your bridge click on the down arrow on your minimap and select 'Visit Bridge.'
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