Square Enix CEO Wada Talks Social Gaming and Console-Free Future
by Jeff Mattas, Dec 15, 2009 5:51pm PSTSquare Enix CEO Yoichi Wada recently spoke with industry magazine Develop about the future of the company responsible for the beloved Final Fantasy series, with a focus on new development possibilities in social and browser-based gaming.
"Social and browser games, which is now a very big genre, is something we have started development into," Wada states. "I believe that these types of games are going to be spreading and growing dramatically - especially in areas like Asia which does not have much penetration of consoles."
Wada asserts that Xbox LIVE is the "true strength of the Xbox 360," and praises Microsoft's efforts of consistency and consolidation of Xbox LIVE and Games for Windows LIVE. He even hypothesizes that social games could overtake the traditional console game market in as little as 10 years, citing the current industry-wide focus on network-based gaming. Wada explains his vision, stating that "...instead of relying on the hardware layer the network becomes the operating system." He also mentions that the PS3 Cell chip is similar to a home server, and is "...well matched to the parallel processing we use on server-based games."
That's not to say that there aren't some hurdles to overcome, and Wada recognizes that there are. The console-free future he envisions would almost certainly have a devastating impact on distributors and sales firms. He also understands that typical social gaming markets are highly indigenous, advising developers to make shared experiences for the communities that they best understand from both social and cultural perspectives. This logic likely explains why Square Enix has begun its social gaming initiatives in Japan only, despite Wada's interest in getting Eidos involved in similar efforts for western audiences.
The social gaming space promises a lot of relatively untapped potential, though if 'cloud-gaming' services like OnLive are any indication, much pioneering is still to be done.
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Comments
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I agree that social elements from your friends could permeate more of your games as you play. That could be neat.
xbox live is consistently a ripoff, and games for windows live is consistently a piece of crap.
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Quake live is up and running has been for a while Yoichi must be addressing share holders anyone who games knows it's been heading that way for a while .
it's not that far removed from when "Mplayer" or even before that "The Imagination Network " started out and you would go to a social network decide what game you want to play with your online friends and start playing, ala Xfire or Gamespy today.
only thing Xbox live has done is somehow convinced people you need it ,
Steam does it 10x better and charges nothing for the service..
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Who was the genius at Microsoft that came up with and successfully pushed Xbox Live during the original Xbox days?
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