Dante's Inferno Gets PlayStation 3 Exclusive 'Divine Edition' at Regular Price

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All those who purchase Dante's Inferno on PlayStation 3 will receive a bonus-packed "Divine Edition" of the poem-inspired action game, developer Visceral and publisher Electronic Arts announced this morning.

Carrying the same suggested retail price ($59.99) as the regular Xbox 360 edition, the PlayStation 3-only Divine Edition packs "developer commentaries, a Wayne Barlowe digital art book, the soundtrack to the game and a digital version of the complete Longfellow translation of Dante Alighieri's Inferno."

"We are thrilled to offer an exclusive game pack for PlayStation 3 gamers," said executive producer Jonathan Knight. "The PlayStation platform has a long history of delivering AAA action/adventure games. Adding Dante's Inferno to that rich catalogue is very exciting."

Coming to PlayStation 3 and Xbox 360 via Visceral Games and PSP through A2M, Dante's Inferno hits North American retailers on February 9, with a downloadable demo available later today on PlayStation 3 and slated to hit Xbox 360 on December 24.

Chris Faylor was previously a games journalist creating content at Shacknews.

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  • reply
    December 10, 2009 8:32 AM

    [deleted]

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      December 10, 2009 8:45 AM

      Bingo!

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      December 10, 2009 8:51 AM

      [deleted]

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      December 10, 2009 9:00 AM

      Oh, so the developers of Dante's Inferno just figured out that it -might- be hard to gain marketshare with a God of War clone on a Sony Entertainment system?

      If only God of War 3 launched at the same time. I'd love to see Dante's Inferno fall of the charts.

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      December 10, 2009 9:04 AM

      It could also be said that "damn this DVD on the 360 won't let us put out all of this content we have, we will just do a special edition for PS3 since it has the space and the ps3 could use some love"

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      December 10, 2009 9:13 AM

      yup. and none of that shit remotely interests me in any way and it certainly wouldn't pull me away from GoW3.

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      December 10, 2009 9:16 AM

      what's the deal with your highlander concept of games? there can only be one of each genre?

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        December 10, 2009 9:39 AM

        Dante's Inferno isn't copying God of War by it's -genre-. Genre implies a broader scope, such as Action, Adventure of Puzzle. Dante's Inferno and God of War are both Action / Adventure games, and of course there -should- be multiple entries into each genre.

        However, I haven't seen a goddamn thing to seperate this from being a God of War clone. If it had any gameplay mechanics that made it stand apart, I'd be surprised.

        Mario grew larger on mushrooms and Sonic could spin. The fuck does Dante do that Kratos can't?

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          December 10, 2009 1:28 PM

          absolve souls or damn them for eternity.

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            December 10, 2009 2:12 PM

            In the end, we'll see how much that differs from just collecting colored orbs and upgrading weapons and abilities.

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        December 10, 2009 9:46 AM

        you know what happens when you make a copy of a copy of a copy right? or why inbreeding isn't a good idea?

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        December 10, 2009 10:37 AM

        They're both *very* similar in style and launching a mere month apart. One is a highly anticipated sequel...and I'd wager there's a lot of people out there who won't buy two games that close together. It's not that crazy to suggest they're competing for the same $60 from a lot of people.

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        December 10, 2009 7:16 PM

        [deleted]

Hello, Meet Lola