Stargate MMO Developer Unveils Shooter 'Stargate Resistance,' Talks Past Financial Problems

By Alice O'Connor, Dec 09, 2009 8:56am PST Cheyenne Mountain Entertainment has quietly unveiled Stargate Resistance, a PC multiplayer shooter based upon the popular sci-fi franchise, by launching a website.

The class-based third-person shooter pits humans of Stargate Command against the alien System Lords in team deathmatch, 'Capture the Tech' and domination modes, with persistent rankings and an overarching struggle to control the universe.

"I'm sure it comes as no surprise to you that here at Firesky the last year has been a little rough," says creative consultant Chris Klug in a Resistance developer diary. "The fact I'm here talking to you should tell you there's a happy ending in sight."

Cheyenne faced financial difficulties as its MMO 'Stargate Worlds' missed its original release window of early 2009, and was at one point rumoured to be late paying staff.

"We chose to remain quiet during those times, because, honestly, we often didn't know what our future was day-to-day, sometimes even hour-to-hour. As a group we chose to not say anything until we knew something.

Moving forward, think of our relationship as one we need to re-build; imagine this conversation is the first one we have over a cup of coffee in Starbucks where I ask you to give us a chance to restore what we had and enjoyed together.

Continue to stick with us. I know you'll enjoy the fast-paced action Resistance has in store for you while we continue to work towards SGW's release.

Stargate Resistance is slated for release on PC in the first quarter of 2010, with the below system requirements. Thanks to Shacker Snipe1guy for the tip.

Minimum System Requirements
  • Windows XP SP2 or Windows Vista
  • 2.0+ GHZ Single Core Processor
  • 512 Mbytes of System RAM
  • NVIDIA 6200+ or ATI Radeon 9600+ Video Card
  • 8 GB of Free Hard Drive Space
Recommended System Requirements
  • 2.4+ GHZ Dual Core Processor
  • 1 GBytes of System RAM
  • NVIDIA 7800GTX+ or ATI x1300+ Video Card
  • 8 GB of Free Hard Drive Space

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  • So they're desperate for money and using assets they've already made to create a basic shooter to spin a buck. Strangely enough, I generally have no issue with this, the idea of a Stargate MMO appeals to me, but I do object to this looking so decidedly average.

    I also wonder why no one has ever made a single player Stargate game (with the usual multiplayer stuff tacked on), surely a game like that would write itself. Imagine the rush of gating from the SGC to a warzone swarming with G'ould, having to survive and search for cover, then going on with whatever your mission was. It would be the equivalent of FreeSpace 2's "DIVE DIVE DIVE" mission.

    Why hasn't a developer done this yet. Why? Success is unlikely to come through derivative MMOs, and they knew this before they started...