CTF Pioneer Threewave Downsized, Reorganising
by Alice O'Connor, Dec 08, 2009 9:20am PSTThreewave Software, famed for the seminal Quake series mod Threewave CTF and external multiplayer developer on such titles as Army of Two and Star Wars: Jedi Knight - Jedi Academy, has laid off a number of staff, Gamasutra reports.
"Some, not all of our employees were given notices," said CEO Dan Irish. "We're entering a reorganization phase.... We are trying to move forward in a manner that reflects today's realities." Initial reports suggested Threewave had shut down entirely.
Threewave's output since releasing Threewave CTF for Quake 3 has been contracted content for others' games, including work on Ghostbusters, Doom 3: Resurrection of Evil and Army of Two, though several projects of its own were once on the cards.
Threewave expanded from 10 staff to 43 between January and October of 2006 as it licensed Valve's Source Engine for several projects, the first of which was described as "a first-person action title that extends Source's advanced physics system to open new gameplay dynamics, as well as provide a unique opportunity for sponsors to reach gamers in the first-person shooter genre."
In-game advertising was then a large focus for Threewave as a way to lower development costs and liberate developers. "We've created a huge opportunity I think for smaller developers to be able to create... whatever content that they want without being strictly beholden to a publisher," Irish told Shacknews in a 2006 interview.
Irish then explained that should 'sponsored content' not work out, "We're not giving up on our fundamental bread and butter, which is multiplayer content development... We'll always have that work, between now and the end of time. Publishers will always need that work. The first person shooter market isn't going anywhere, it's only growing. If we're excellent at developing multiplayer content, we'll always have opportunities."
Daily Filter: Tiger Woods PGA Tour 13: The Masters, Sins of a Solar Empire: Rebellion
Dear Esther Mac port confirmed
Killing Floor hits a million sales, discounted on Steam
Jam Live Music Arcade announced for PS3, Xbox 360
Metal Gear Online to quietly die this summer

Comments
I hope you guys do well no matter what happens, and keep the dream alive. 3W has always been a quality dev and multiplayer house, I'm sure they will rise up from this and take the bull by the horns...
"M" and "G", catch up with you guys sometime... hope you haven't left my neck of the woods. Thanks for all the memories, guys, and all the best in the future.
mC.
Thread Truncated. Click to see all 2 replies.
Thread Truncated. Click to see all 18 replies.
Jebus! just reading that gave me such a bad taste in my mouth.
not enough synergy in the office? need to be more focus oriented? need to do more with less?
yeaaaah gonna have to ask you to "go ahead" and come in on Sunday too....
But damn if I still don't feel the sting from buying Army of Two for $59.99 a week or two after it was released. God that game was a complete turd. Completely overhyped by their marketing for it.
Thread Truncated. Click to see all 2 replies.
Thread Truncated. Click to see all 2 replies.
slime dunk and survival were ok but survival should have been more than just 1 area.