Deus Ex 3 Is First 'Product of Joint Effort Between Square Enix and Eidos'
by Alice O'Connor, Nov 24, 2009 8:16am PSTFinal Fantasy developer Square Enix will be creating the cinematics for Eidos Montreal's Deus Ex 3, studio general manager Stephane D'Astous has told Edge.
"The people in Tokyo are just so glad to work on it," said D'Astous. "This is the first project for them that's a non-Final Fantasy title--they even want to work on Thief 4 too."
The Japanese publisher and developer purchased Eidos earlier this year after the Tomb Raider developer and Deus Ex publisher struggled and courted buyout bids.
The cyberpunk prequel was originally scheduled for release in late 2009--a date clearly no longer happening--with PC the only confirmed platform. It's unknown when Eidos' first entry in the hallowed Ion Storm-created shooter RPG series is now due to arrive.
Lead designer Jean-Francois Dugas simultaneously raised fan hopes and crushed their dreams in 2008 by saying Deus Ex 3 may not hit consoles due to its complexity--sequel Invisible War was often criticised as 'consolised'--while commenting that Ion Storm's original was "kind of slow" and had too few "exciting, memorable moments."
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Comments
What it does get you a massive pile of ill-will and resentment, a general expectation that your game will be terrible, and intense criticism of every design decision you make that deviates from the original. And when they finally release what I'm sure will be a middling shooter that might actually be kind of fun, all of it's positive qualities will be ignored as it gets slated for not living up to it's name.
Even if they do manage to deliver an excellent game, then the Deus Ex name won't really gain them anything. The kind of people that know enough to care about Deus Ex are the kind of people who care about excellent action-RPGs with any name on the box.
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It's this comment that takes away my hope for this project. A developer could not have said anything more clueless than this. Perhaps one had to be above average intelligence to 'get' all the (numerous) memorable moments in Deus Ex. When he says too few exciting, memorable moments I get to thinking that his brain works like Michael Bay's. Deus Ex isn't about epic scripted escape scenes or the hyper drama of your battle mates dying next to you or big explosions/car chases/anything in a Michael Bay-type movie. It's very hard to put your finger on what exactly Deus Ex is about without leaving out other important things, and that's the point: grasping what Deus Ex *is* is difficult and his above mentioned comment leads me to believe he hasn't done that.
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The original itself was excellent of course but it too was far from perfect. Even a re-imagining of Deus Ex 1 might sell well as many people haven't played the original and the storyline was excellent.
I look forward to playing this.
JC Denton: Mika-chan, ever since we left Balamb Garden UNATCO training together, I've wanted to tell you something. But I can't, it's different now, we're soldiers fighting in the nano-war, we have to grow up and put our feelings aside.
MIka-chan: BAKA JC! Why do you have to be so serious and quiet all the time! You can't tell me you love me because you feel it's your destiny to destroy the cyber-core deep inside our planet and you might die in the process, so you don't want to break my heart, but it's too late, JC Denton-kun, I already love you too.
JC Denton: .... Mika-chan ....
Mika-Chan: Denton-kun ....
JC Denton: ....
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Especially with the quality of work Square Enix (imo) have put out over the last year or two....I don't find this promising.
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I have to wonder to what degree Square is involved. If it's just intro and ending cinematics, hell, that's not too bad. But if they're sprinkled throughout the game, then it's safe to say the original design idea behind Deus Ex is dead.
I love Square's games too, and the company does seem to be branching out past their JRPG roots, but they still aren't a good fit for this project.
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Glad they are taking their time instead of rushing what could be the rebirth of a classic series.
OVER THE MOON, that the people who did the CG for Final Fantasy: Spirits Within will be doing the cut scenes. Think how much was taken from that movie to make Mass Effect.
This can only be good news.
As long as they understand what made Thief 1 and 2's cut scenes so awesome in the first place and use it to their advantage, I can see them making some pretty awesome sequences for Thi4f.
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Anyhow. Dues Ex series is awesome. I wouldn't mind some cutscenes by those dudes. I like their cut scenes, but I can't stand the Final Fantasy series anymore. I couldn't stand the magic system in 8 so I stopped playing. I tried X for a bit but lost interest. Now I just don't care, except for their remakes on the DS platform and if they ever make a new retro game, I'm there. Final Fantasy Adventure DS would rock.
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I'm hoping they really postpone the console editions and make a proper PC game first. I don't mind if it turns out to be "kind of slow", against this "lead designer" will. And do the same for Thief 4.