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First Post!

by Maarten Goldstein, Apr 25, 2000 2:59am PDT

Holy, an actual first post :) No idea what to put here though, even running out of lame things to say..
For everyone using ICQ (and who doesn't except for AOL Instant Messenger users), a new version has been released. This is the official 2000a Beta build and not some prerelease alpha version.




Comments

62 Threads* | 136 Comments


























  • I don't know if anyone has posted or seen this, but a friend of mine received this in his email today. Apparently like the other recipients of it, he had written John Romero.

    To all of you,

    Thank you very much for taking the time to write me such nice emails about your first impressions of Daikatana based off the demo we recently released. Many of you are aware of the negativity that's generated toward this game on various forums on the internet, and a lot of that is due to the majority of people out there having a warped image of me, the game, and my company Ion Storm.

    I don't think I'm any kind of rock star or gaming god, that is ridiculous. All I am is someone who has a red-hot passion for playing and creating FUN games. You might not know this, but I have been making games for 21 years now (!), that's how dedicated I am to this industry and my career. Many times, my interest in what I like to play does not coincide with what might be the hot subgenre of the day, such as today's military-based FPS titles. I just finished playing Soldier of Fortune about 30 minutes ago and had a really fun time with the game, but I truly enjoy games based in fantasy of some sort with elements of sci-fi mixed in. That's why I make the games I make and all I can do is hope like hell that a lot of other people out there
    like what I like.

    It was very difficult for me, creating Daikatana and growing a company at the same time. We had a lot of problems and spent a lot of money, but in the end I finally got my game out and I personally love the hell out of Daikatana and I hope all of you enjoy the full version as much I do. We are about to release Daikatana N64 and Gameboy Color Daikatana (Zelda-style) soon and they look to be high quality products on their respective platforms as well. In addition to this, just around the corner we have Warren Spector's "Deus Ex" and Tom Hall's "Anachronox" -- the other two major titles that we've been developing for the past three years. No one bashes those games because we kept silent about them until recently -- Daikatana took the brunt of the PR coming out too early. Live and learn, definitely.

    Word of mouth generates sales, as well as good online and print reviews of the game. Thanks to all of you for spreading the good word about
    Daikatana.... but I'd like to ask you to help me combat some of the gross unprofessionalism we have in the gaming community. Every time a new user reads something negative about the game, whether it's in a forum thread or on a news site, there's a potential of changing that person's decision to play the game forever. Look at what happened to SiN: if everyone had bought the game, installed the first patch, then played it, there wouldn't have been 10% of the bad perceptions of the game (it's a great game after you patch it). I'm not saying wait for the first patch of Daikatana at all, because I think the initial version of Daikatana is just what I intended to create -- but there are some insanely negative sites out there that are just trying to aggressively tear the game down.

    http://www.dailyradar.com is the worst offender right now and they seem to be barely beginning their online campaign of destruction against Daikatana, myself and Ion Storm. Right there on the front page at the top is a link to the most awful article I've read about my game. It's almost unbelievable, and they're supposed to be a professional, major news site. If you would email them and state your opinion of Daikatana, I would be ever grateful.

    Thanks again to all of you for writing me... you took the time to do
    something that you didn't have to do. You are the people I write my games for; people who love action, detail and a good story; people who know quality when they see it and when they feel it.


    Your humble servant,

    John Romero


    Ion Storm - 64m3 D3516n3r
    Daikatana: Done!
    romero@ionstorm.com, romero@apple2.com

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  • "Marital status: I have never even hugged a girl romantically. I guess I should work on this? I don't know. I have no serious desire for premarital sex although I can sometimes act like a horny bastard at times. My standards for females tend to be too high. All I want is a girl who is both decent looking (appearances are admittedly
    superficial but I cannot help it) and interesting. A girl that can make me genuinely laugh and think while we talk is someone I will pursue. Is that too much to ask? Indeed it is. "

    Reminds me of some of you here. Though that "indeed it is" remark was much too witty..

    Thanks!

    -Lex