Left 4 Dead Team-based Versus Matchmaking Added

By Alice O'Connor, Nov 10, 2009 11:30am PST A Left 4 Dead patch yesterday added support for 4v4 Versus mode matchmaking, allowing teams of players to find matches against similarly organised opponents.

The feature was originally announced in April and its late arrival helped fuel the Left 4 Dead 2 boycott movement, who were dissatisfied with Valve's post-release support.

The sequel Left 4 Dead 2 arrives for PC and Xbox 360 on November 17. The demo is now available to everyone on all platforms, after opening to Live Silver members today.

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12 Threads | 43 Comments

  • I love id's way of doing things with Quake Live. You have matchmaking on two levels:
    - completely automatic which maybe working, I don't know
    - server browser with rated matches and servers. You cannot join matches rated too much below your skill level, and you can't enter matches which are rated too much above you either.

    This option is way better than what Valve offers with L4D and L4D2 for that matter. Completely automated sorting of players would never work as good. User input is a must imho, at least on some levels.