nope
As well as fixing several bugs, the patch--which has already been deployed to Steam players--tweaks the RPG's difficulty by slightly boosting the combat stats of all party members on the 'Normal' setting and making 'Easy' easier. The full changelog follows.
- Fixed potential corruption of character statistics.
- Fixed portrait appearance sliders when importing a character from the downloadable Character Creator.
- Fixed import for preset face settings from the downloadable Character Creator.
- Made Easy difficulty easier.
- Slightly increased attack, defense, and damage scores for all party members at Normal difficulty.
- Fixed video issues when running on a very wide screen display, including ATI Eyefinity displays.
Yeah the problem I saw was no early party member has healing spells unless you took them when they leveled. There's als...
Well then put it on hard. This was balancing out that normal and easy weren't exactly normal or easy. There are still ...
Yeah some of the bosses are just stupid difficult, and some of the encounters really difficult. But sometimes I notice ...