Splinter Cell: Conviction Trailer Explores Stance
The second of Ubisoft's Splinter Cell: Conviction "Behind Closed Doors" vignettes is here, with lead game designer Steve Masters stealing the show as he demonstrates the various close-quarter and pistol combat techniques our hero has learned. Co
Coming to PC and Xbox 360, Ubisoft Montreal's stealth-action sequel hits February 23.
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Needs more quicktime events.
On another note: Since when is it smart to hold a pistol sideways, gangsta style? I'm no expert but I thought you don't do that.
And on yet another note, this game looks totally uninspired, boring and uninteresting to me. Guess people will enjoy it, but it seems nothing for me.-
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I hope my sarcasm detector is broken, because you can't be serious.
1) Holding the gun with both hands is what cuts down recoil.
2) Re-acquiring your aim quickly is what lets you shoot faster, not spamming the trigger. With a *proper* grip/stance (i.e. isosceles), the gun tends to naturally return to neutral ready position after the recoil.
I'm a relatively new gun owner, so I'm no expert either. I make sure to learn the basics properly though.
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