Romero .plan Update
by Maarten Goldstein, Apr 23, 2000 5:05am PDTThe Romero updated his .plan with some trouble shooting for the Daikatana demo. Here's the whole deal since his HTML .plan screws up our tracker
My god, it's finally finished. And I thought working on a game for 1.5 years was long....wow. I wish everyone would take a nice, objective look at the game and not base their criticisms on hype, but on play value and what we've worked to achieve: a really fun single-player experience. We did not develop Daikatana to take on Quake 3 or UT, but we put multiplayer in the game because I really like my single-player games multiplayerable. Is that a new word? :)
There have been a few technical issues with the demo that you can fix or workaround with the following information:
(Q1) Multiplayer is laggy or extremely choppy.
(A1) The server should have its CONNECT RATE turned up to T1/LAN (in the Multiplayer Menu). Make sure your client connect rate is turned up as well.
(Q2) Daikatana doesn't work with a Voodoo2.
(A2) There are two fixes for this: (1) edit your config file (in the DATA subdirectory) and change "opengl32" to "3dfxgl" or "3dfxvgl", (2) download and install the miniGL driver from http://www.3dfxgamers.com/view.asp?PAGE=V2drivers
(Q3) Running the DKDEMO.EXE on Windows 2000 gives you an error (Insert Disk 1)
(A3) Use WINZIP to extract the DKDEMO.EXE file, then run the SETUP.EXE program to install the demo
(Q4) The game pauses for a long time when you're playing multiplayer (seems like a lockup)
(A4) This is a bug in the demo only that occurs when you are attempting to connect to the Catacomb level (Greek time period). Just wait 20 seconds and you'll connect.
(Q5) The game is too dark
(A5) Check out the README.TXT file, it has some useful tips.
Daily Filter: Tiger Woods PGA Tour 13: The Masters, Sins of a Solar Empire: Rebellion
Dear Esther Mac port confirmed
Killing Floor hits a million sales, discounted on Steam
Jam Live Music Arcade announced for PS3, Xbox 360
Metal Gear Online to quietly die this summer




Comments
Daikatana still is a cancer on my testicle though.
b00la
http://finance.yahoo.com/q?s=EIDSY&d=1y
Not even Lara Crotch and Supah-Fry Johnson can help this sorry 8-bit 486DX2 game
So, now he goes off to start a new company. His goal is to introduce more story telling in this genre. Admirable to say the list. I mean, if it weren't for multi-player, Quake would have been a disjointed failure. No coherent story, no character to identify with.
So, I get the Daikatana demo. It runs fine on my computer. It sounds good, it looks good. So far, so good.
I start to play. The first frigging bad guy is a huge dragonfly. Yes, I said that correctly, a fucking dragonfly. The second isn't any better, it's a frog that spits toxic loogies.
What the hell is this? This is better story telling? Couldn't he think of a better way to start this thing off? Immediately after fighting off the mutant swamp critters, my expectations go south. For crying out loud, the badguys are supposed to make you want to reach for a chaingun, not a frigging flyswatter.
Guess what? My expectations are correct. The demo sucks.
God help John Romero, I really hope this game does well despite this demo. I am hopeful that the story fleshes out, but if the demo is made as a teaser, kind of like the old shareware Doom, I'm not interested.
Right now, I'm not sure I'm going to buy this. After the Soldier of Fortune demo, I knew I was going to get the game. This one just makes me want to get out the bug repellant.
Thread Truncated. Click to see all 4 replies.
So, what happened?
I've played about 3/4 of the demo so far, and am I having fun? No. Will it be better at the very end? Maybe. Sure, why not, lets give it that much. Now, are you honestly telling me that if i've not had fun for at least 3/4 of the demo, that the little boost at the end is going to make me want to play the full version?
Let's look at the Half-Life demo for a second. I've played it roughly 20 or 30 times. I'd play certain little parts of it over and over developing strategies (remember that part where soldier's are killing scientists, just before you go into the comm tower area? i played that part over and over until i worked out a way to save the last scientist, and *that* was fun). Even when not presented with a backstory and just dropped into the game, I felt like I had a purpose and a goal.
Now, when I started the DK demo, I'm dropped into a swamp after a short paragraph of text for an introduction. Then... I guess I just wander and batter about some enemies that display no will to live. For some reason, there are weapons and ammo lying about, so I'll grab those. I kill some big flying thing that opens some door far out of sight that i'm then supposed to discover. Even though I'm sitting in front of what looks to be where I should be headed next. Ok. There is just nothing there that I can identify with or that logically "works".
Speaking of the enemies, if there were mechanical rats as well, I would have felt like I was back in Everquest. Am I odd? I just happen to like fighting enemies that display at least some tactical knowledge and will to live. I mean, this was on par or worse than the AI in Quake2. Run at you and attack until they're dead. The skeletons and spiders and stuff were no better.
I have waited for and anticipated this game for a long time. I have friends at Ion that I want to see succeed. I have not been an Ion basher, and I have not bought into all the hype. I am giving DK an honest and fair chance, and I will completely the last little bit of the demo, and if I am just blown away and change my opinion, I'll say so, but I think that's unlikely. I have been disappointed so far.
.tas
Thread Truncated. Click to see all 4 replies.
Daikatana DM is amazingly fun once I got the hang of it. Its very laggy, a little gimmicky in certain maps, has a fair share of bugs, but the fun factor just blows away all annoyances. I just don't feel like stopping once I start beefing up my character and wrecking havoc =) I can't compare it to Q3A or UT because the style of game is totally different. But as far as FUN goes, I am having a LOT more than in UT for sure. I like all the DM maps except the big City one and playing on the SP maps specially gives you that nostaglic feeling of being back in Quake days. I'll end up buying it for sure if the guys (and gal) actually ACKNOWLEDGE the bugs and issues (specially netcode), unlike other companys which pretend that everything is perfect *cough*id*cough. I was very very skeptical and my first impression wasn't really very good. But disregarding the tech issues, it might not be for everyone, but there is a very good game here.
Thread Truncated. Click to see all 2 replies.
Thread Truncated. Click to see all 2 replies.
For bonus points, name the Bruce Lee movie that Chuck Norris was in.
For Extra bonus points, name the Bruce Lee movie that Jackie Chan was in.
Thread Truncated. Click to see all 15 replies.
If its around 50 bucks i will laf.
This game isnt even worth downloading, not even on a fast connection.
Thread Truncated. Click to see all 1 replies.
New bonuses/runes
- Kamikaze: when used it will kill you but do a 100/100 to every body in the shock wave.]b
You are all fucktards. Thank you.
*hawkeye*
(won't buy the add-on, but thinks the shot is cool.)
My opinion is unbiased, I entered with an open mind, not expecting Q3A or Quake 1 style deathmatch. I was merely looking for some fun.
DAIKATANA MULTIPLAYER DEATHMATCH SUCKS RANCID FORESKIN.
Holy shit, the weapons suck. Holy shit the net code sucks. Holy shit, it all feels wrong and completely unfun.
This says nothing about co-op play or other multiplayer modes. This says nothing about single player. It simply means that Daikatana Deathmatch is a complete waste of time and totally devoid of any fun in my opinion. Yuck.
*hawkeye*
(the frisbee? omg...what a POS...)
http://www.planetquake.com/images/image.asp?/quake3/missionpack/images/shot2.jpg
Thread Truncated. Click to see all 4 replies.
Nose Job: $4000
Hydrogen Peroxide: $4.50
Expression on gamers' collective faces when they saw Daikatana and it's levels: Priceless.
Boogieman
killcreek/john romero:
will daikatana have a cd key protection similar to that of quake 3's?
Thread Truncated. Click to see all 1 replies.
Thread Truncated. Click to see all 1 replies.
Christ. I'm sure she's reading this thread and laughing her ass off at the pasty white kids. She gets more sex than anyone here does, of that much I'm positive. Good for her. Why you guys care at all is beyond me.
Thread Truncated. Click to see all 2 replies.
Thread Truncated. Click to see all 2 replies.
Apparently, I do. For some strange reason, I prefer to destinguish people by their names, instead of their ip adresses. Call me old fashioned.
Hmmmm. Look how far society has come. Despite your surprise regarding the shock of a devolving society, you follow it up with "fucking retard." Of course in doing so, you completely destroy any credibility that you thought you had.
On another, slightly more amature note. You like steaming hot gay sex dont you, Mr.Idontwannapostmynamecuzimafuckinpussy.