Need for Speed Franchise Passes 100 Million Sales
by Nick Breckon, Oct 21, 2009 12:20pm PDTElectronic Arts' racing franchise Need for Speed has now sold over 100 million units worldwide since the series' debut in 1994, with over $2.7 billion in sales accumulated in those 15 years.
"The main thrust of the sales has actually come in the last six years, where we've averaged over 12 million units per year," said Need for Speed VP of marketing Keith Munro to Gamasutra.
Munro posits that the series' recent trend of featuring more accessible cars is a key reason for its recent success. "Our consumers might actually own these cars, or parents might have one in the garage," he said.
"The older Need For Speed games were more of the exotic supercars on the Italian countryside," he said, pointing to 2003's Need for Speed: Underground as a turning point for the series.
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Comments
nfs1 , the first NFS, the videos for every car, i loved the viper one
nfs2, holy shit 3d acceleration, my first 3dfx game, NFS2 SE, no jaggies whats going on here
nfs3, HOT PURSUIT, the music, the thrill of the cops, being a cop was fun too
nfs4 , high stakes, racing to win cars, money, such a great concept, the game before the fast and furious existed.
nfs5, my favorite, each porsche had unique attributes, 3d in-car views for every single one, i got a steering wheel by this time and it felt AMAZING. the mission mode was cool as well, having to drive a boxter from point a to point b without damaging it. racing 200mph with the gt2 on the autobahn was fun
then i stopped playing racing games cuz they are all superrealistic with no personality :P
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