Eufloria Demo: Relaxing Galactic Conquest
by Alice O'Connor, Oct 21, 2009 9:04am PDTIndependent Games Festival finalist Eufloria is described by developers Alex May and Rudolf Kremers as "an ambient game of space exploration and conquest," a description surely intriguing enough to warrant downloading the 22MB demo from FileShack.
Players take distant control of spaceborne plants to seed and seize new asteroids, which each produce seedlings with different qualities, all set to soothing ambient tones.
Eufloria was released on PC yesterday at the price of $20, available from Direct2Drive, Steam, and direct from Kremers and May themselves.
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The concept of the game is cool. It's like a minimalist RTS. Style, music, atmosphere is fantastic. It seems to keep gaining more depth with new trees, which bodes well.
The game could have been really really fun if it was a fast paced mini-rts you could play in a few minutes to get your fix. However, it is not. It is slow - while I've been typing this post I've been waiting for enough seedlings to grow to populate another planet. There is nothing to do in the mean-time but wait.
The late game gets frantic, but a big part of that is that is because you have to move units from each planet to where you need them - there is no way to set an automatic way-point when the seedlings grow. So the late game involves a ton of needless clicking just to get your troops to the front line.
Not really happy with the game overall. It's either boring, during the start of a level, or a chore during the end of it.
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