CryEngine 3 Released to Devs

Crytek today unleashed the third iteration of its CryEngine graphics platform in announcing the official release of CryEngine 3. The engine is the Crytek's first stab at a cross-platform solution, allowing developers to work with a single editor

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Crytek today unleashed the third iteration of its CryEngine graphics platform in announcing the official release of CryEngine 3.

The engine is the Crytek's first stab at a cross-platform solution, allowing developers to work with a single editor and output the results to a PC, PS3 and Xbox 360 in real-time. Other, more flashy features are outlined in the following video:

From The Chatty
  • reply
    October 14, 2009 2:49 PM

    [deleted]

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      October 14, 2009 3:53 PM

      "CryENGINE 3 also introduces CryENGINE 3 Live Createâ„¢. It allows developers to work with a single editor, but see and play the results in real-time on PC, PS3 and Xbox360, hooked up to a single dev PC. The engine takes care of the conversion and optimization of assets in real-time; enables instant, cross-platform changes to any part of game creation and as a result materially increases the speed, quality and significantly reduces the risk of multiplatform development."


      In other words, there is no transition step between the editor and the game. I guess, anyway.

      http://news.teamxbox.com/xbox/21222/Crytek-Releases-CryENGINE-3/

      • reply
        October 15, 2009 4:12 AM

        Now THAT is pretty fucking impressive. Maybe Unreal tech will finally have a run for its money

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