Morning Discussion
Fallout 3: Game of the Year Edition also arrives today and I'd be curious to hear from people inspired by Fallout 3 to go back and play 1 or 2 for the first time. Going by the success of the lawsuit-inspiring rerelease, there must be a fair number of you out there, so how did you find it? Perhaps you've been similarly inspired by another series?
Personally, I gave up on my recent first crack at Grand Theft Auto 3 after becoming stuck on an mission I knew would be a cinch with a motorbike or helicopter. Frustrating.
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DEMON'S SOULS
Wow, every time I play this game something epic happens. In reply...-
Based on the advice I received in yesterday's morning chatty, I decided to try for Pure Black and Pure White world tendency in world 2. I entered 2-1, suicided, returned to Nexus, used Stone of Ephemeral Eyes, and repeated until the WT hit Pure Black. I entered 2-1 again, found and killed the Primeval Demon (creepy) and journeyed onward into 2-2 to find Black Phantom Scirvir.
Well, being the bloody fool that I am, I forgot to bring a bow. This meant that I couldn't beat him the easy way by luring him into falling off the ledge. I tried going in with my spells and my sword and he blew me out of my boots with one fireball. I died another 5 or 6 times whilst trying to find some way to kill the bastard. Baiting him out with Soul Arrow didn't work (not enough range), jumping to a lower platform after getting his attention didn't work (he just went back to his spawn point) and trying to shield bash him into the pit didn't work (he lol'd and blew me up).
On the verge of giving up, I decide to try one more time. I pull out my Scraping Spear instead of my sword and take cover behind the wooden scaffold to the right of the cave opening. He comes out, lobs some fireballs (which the wooden supports protect me from) and moves closer. Then he moves to the left, near the edge of the pit.
I hop out, certain that I'm about to be roasted alive, and start frantically jabbing at him with my spear. The hits are fast enough that I basically stun-lock him, and the fourth jab sends him over the edge just as I run out of stamina. He falls to a lower walkway and dies on impact.
I almost had a fucking stroke. I screamed at the TV in primal joy and made my way down to loot his corpse.
Then I moved on to the 2-3 boss and beat him after a few more deaths. I returned to the Nexus, at which point I saw the world 2 now had Pure White tendency (for killing 3 special demons: primeval, black phantom, and boss). I returned to 2-3, picked up the Dragon Bone Smasher, then went farther back and showed it to normal human Scirvir to get a shiny rock.
I love this game. -
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I'll probably do this too. This being my first playthrough I've missed many Crystal Lizard spawns, probably screwed up my character build, and generally made a mess of things at times. I'll probably create a new character after I beat it, try a more fine-tuned build, and make sure I do all of the WT events and get all of those damned lizards I can.
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Sadly there is not. Maybe Demons Souls 2 will have it. With the success of this game, i cant see why they would not make another one. Reading the japanese article behind the developer for this game, he says that this game was more or less an experiment ..... I cant wait to see what else he has up his sleeve.
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I finally beat world 3...
Phantom Legions - I found out that melee may not be the best choice for these guys. Fighting at range was much easier! My first try on the 2nd legion before the maneater was a backstab that sent him flailing off the edge, talk about revenge!
Maneater - I beat him my 2nd shot. I tried running by him the first time. He immediately pounced on me and sent me flying off the side..... whoops!
Old Monk - What a let down! On the import version apparently no one was available to fight me. At lvl 70 this guy was a pushover! -
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Question for those of you who have the game: Is there any bullshit with motion control? If there is, can you option to turn it off?
I'd like to pick it up (maybe for Christmas, I have spent so much on games this month) but I hate games that require you to shake your controller in a masturbatory fashion.-
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Motion control is quickly becoming an issue of accessibility and I wish Sony would require that developers have the option to switch it off.
It's alright if developers want to toy with the motion functions, just so long as they have an option that allows the gamer to switch it off. I didn't realize how irritating it was until I kept dieing on a hard run-through in Uncharted, all due to the stupid zombies, which you have to shake the controller to throw them off.
I'm praying Uncharted 2 doesn't follow suit.
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I was talking with my wife last night about the game and came up with a great analogy: Demon's Souls is a lot like Judge Judy, tough but fair.
Sooo true.
I'm still marveling at the fact that I spent 4 hours (roughly) trying to beat 1-4. I've wrapped up all the other worlds reaching level 69. It's tough. I made it all the way to the blue dragons second face off but no matter what I seem to do I get my face melted.
My spells don't seem to reach him from any safe spot, and when I attempt to get closer I get toasted so that essentially cripples me completely.
I'm almost convinced that I cannot solo this with this build.-
There is a pattern to his fire breath attack. Just stand at the foot of the stairs and observe for a minute or two, you'll see it. Basically it involves running up the left side, then swerving over to the right, then back to the middle, if you do it right you'll get by unscathed. It's really fucking annoying though, and between that and constant black phantom invasions, 1-4 is easily the toughest level in the game.
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A good strategy to beat the Blue Dragon: Get him to kill the two Fat Ministers. Take off all your equipment and make a mad dash past him to the other side of the walkway (start running right after he starts to breathe on the walkway, so you are chasing the flames). Keep running, running, running like a constipated wiener dog, around the corners, up the big stairs, and right to the main doorway of the castle. If you ran fast enough the dragon will not have enough time to reposition and blast you with his fiery death breath. Then you can plink his chin with your arrows until he dies. Fin.
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yesterday I was playing 3-1 and I left my mark to join someones game like I normally do and something happened that never happened before suddenly there was this cutscene with a decaying man on a throne in a room surrounded by chairs. He summons this weird glowing red guy with a huge tornado looking hat. Turns out the guy he summons is me and now I'm invading someones world?! I ran around the room a bit and realized there wasn't anywhere I could go, the only doorway out was blocked with fog so I figured I had to wait for whoever was playing to enter this room. I hid to the side of the door in a dark corner and waited. I heard him fighting monsters nearby and I knew he was getting close and I actually starting getting a bit nervous. He finally entered the fog and I can tell he was confused looking around as I slowly creeped up behind him. I attacked him first with a 2 handed strong spear attack and knocked off a good portion of his health. He turned around frantically and started dodge rolling all around the room and managed to heal up. Then he started spamming fire bolts at me keeping me at a distance while I was now put on the defensive. We continued to fight like this for a good amount of time dodging, every once in awhile I would get in close enough to stab him with my spear. Finally, I think he ran out of health herbs and I could see he was in trouble. I went fully on the offensive now and cornered him and plunged him with my spear and he died!!. I'm now the proud owner of a bunch of new souls and a freaky tornado hat. good times
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You get to keep the hat ???
The same thing happened to me and I was horribly confused:
http://www.shacknews.com/laryn.x?id=21126588
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I've never played a game that has caused my heart to pump so hard before. I guess it happened back in the days when I was WoW raiding, but literally everytime I play Demo's Souls I have to take a break every 20 minutes or else it feels like my heart is going to jump out of my chest. This game is intense.
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Speculation regarding Demon's Souls 2
Given the critical success of Demon's Souls, it seems likely that a DSouls 2 will eventually grace our consoles. But will that be a good thing?
Commercialism scares me. Nobody saw DSouls coming, so its popularity is sweeping through the gaming community. However, I'm sure that overall, sales won't be exceptional because, let's face it, this game will not appeal to every gamer. But could that plant a seed in the publisher's mind to dumb down DSouls 2 so that it's more commercially appealing?
I do hope From Software sticks to the design philosophy of the original, but in this climate, it would be hard for a game with such a niche fan base--masochists unite!--to survive. I know I'd buy it regardless, but I worry that design sacrifices will be made to earn a few extra bucks.-
I don't think the core mechanics of the Armored Core series has changed (for the worse) since the series debuted.
If anything, I'd put From Software in the category of devs that doesn't particularly give a fuck about making games for mass appeal. They try something out, find a market, and continue to put out games catering specifically to the market even if it prevents that segment from growing. A Demon's Souls 2 will probably be exactly like Demon's Souls, with more detail in some areas that aren't well fleshed out (where ever they may be).-
It will likely be difficult to better the experience and add totally new things to this particular game, you can't really make it harder without feeling cheep, and you can't make it easier without hurting your fledgling fanbase. Walking the exact same line with enough new to make it a valid sequel is a very difficult thing to do.
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Agreed. First of all I would like to see some DLC to add a new world for that broken archstone. Beyond that, I think the best option would be the exact same core gameplay in a sequel with all new worlds to explore, plus new items, spells, enemies, etc. The mechanics, as far as I'm concerned, are damn near perfect. All a DS sequel needs to get my money is more content.
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Are you kidding? You NEVER get to enter the Giant's Archstone? The broken one next to the Tower of Latria? That's ridiculous! I was hoping the wax eyed lady would open it up for a final area once you levelled up enough. I'm kinda bummed now... Might play L4D instead for today.. And how are you guys seeing the level numbers? As far as I know there are just names.
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Well, from what I remember of the Armored Core reviews, the biggest reason they tend to get poor/mediocre reviews would fall under the "valid sequel" criteria. The games aren't popular enough to avoid taking the "not original" hit for being the same thing with new items + locales.
If there is a sequel to Demon's Souls and it followed the AC formula, I'd expect new worlds, new weapons, new spells, and maybe some tweaks to the combat mechanics that doesn't drastically effect the game's feel. I think they did the same thing with the Tenchu and Otogi series as well...
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All I have to say is, if this is what counts as "brutally difficult," I wonder what adjectives they'd have to use for old NES-era hard games.
I'd call the game "unforgiving." The game doesn't do anything to help you along the way, and it certainly doesn't reward you for fucking up. You're not given a cryotube every 10 feet, and you're certainly not awarded with experience if you fail an area. Wearing heavy equipment has a penalty, and you're certainly not free to do whatever you like and expect to win. The game isn't open enough to play it any way you like and still be easy -- you have to learn its system. Do that and the game becomes significantly easier. Refuse, and it's ridiculously difficult.
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I played the first King's Field and from what I remember it had about 0 in common with Demon's Souls, although I vaguely remember being fucking terrified of dying in that game too (and getting raped a few times for biting off more than I could chew) but I don't remember why. It was a pretty cool (though flawed) game iirc.
The two definitely have a lot less in common than say, SS2 and Bioshock
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Pure White Tendency in World 2
So I already beat the 2-2 boss, and from what I read getting pure white tendency is now impossible to get in that world? I can kill the two phantoms after getting pure dark tendency (ala dying, reviving body, killing them), but can't get enough +white tendency to make it pure white, is that right?-
You can still get PWT if the 2-3 boss is alive. Get PBT by suiciding in body form, then kill the Primeval Demon and Black Phantom Scirvir. Then go kill the 2-3 boss, Dragon God. That got me to PWT.
Basically on any given world you need to kill the Primeval Demon, the named Black Phantom NPC, and any one of the bosses to go from PBT to PWT.-
I'm so confused on the White/Black Tendency bit. Like who is the Primeval Demon? When you kill a demon it doesn't name them like that to my knowledge it just has the name by the health bar and such like Tower Knight and Adjudicator. So those are boss Demons I'm assuming? I've killed 2 Red Glowing guys before at the same point, are these Black Phantoms? There's not exactly good literature for this in the manual and any form of in-game help doesn't exist or is so obscured as to be useless. Thanks in advance for any answers!
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Yea there are 2 more phantoms that show up in each "World" when you get Pure Dark Tendency. 1 is the Primeval Demon, and the other is a unique character, hence has a name. Once you kill those 2 phantoms you get "almost" PURE white world tendency, but you must kill a Boss phantom while in soul form to get all the way to PURE white world tendency, and therby unlocking new NPC's and items etc. To get Pure Dark Tendency you need to get yourself killed while in BODY form like 5 times or something. Bascially just keep eating those things that give you your body back and dying in that world and eventually it will turn black.
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To be honest, whoever was playing in that review was an idiot.
For example, a creature is throwing firebombs at him from above, he doesn't even move the camera to see where its coming from. Instead, he just wanders back and forth in the same spot, talking about how brutal and frustrating the game is, while being repeatedly set on fire.
¯\(O_o)/¯
I got the strong impression the reviewers didn't really want to bother trying to play the game with anything more than a half-hearted effort.
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OH SHIT
I just read online that the guy I relased from the cage last night in 3-2 guy in Black armourn, name is Yurt, is a bad dude that goes around killing NPCs! I knew he was a shady character, but he said "I am here to help you kill demons" fuckkkk I hope Everyone is still alive at the Nexus, I'm gonna rape his face when I get home from work -
Red Dragon down, many shiny things acquired. For reference, with a +3 compound longbow and 22 strength it took about 40 arrows, around 10 minutes.
I was doing it in body-form and I actually got invaded for the first time during this... twice. I actually didn't even notice the first invasion had started (I wonder if the invasion messages display properly in first-person aiming mode) until I got a big message saying that the invading phantom was dead. Dunno if that means he just quit out of the game, or maybe the dragon toasted him.
The second invader found me up on the tower where I was dragon hunting, so we were fighting up there while the dragon kept doing his passes. Epic! He had some nasty weapon that caused bleeding, but I had anti-bleeding hotkeyed, so nyahh. I really would have liked to finish my first invader encounter with a victory, but when I had him down to a sliver he ran down the stairs to heal, and the targetting lock for soul arrow didn't cooperate (maybe a stairs thing?). Then he came back up and killed me. :-(
Anyway, after coming back and killing the dragon I collected the Purple Flame Shield and went back through 1-1 to exact vengeance on the red-eyed knight. Man... that area is so easymode now with any of my current equipment, and the PFS with a +3 spear is just nuclear overkill, even against red-eyes. Funny how this level used to frighten me.
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I'm actually a little startled that the big shield + spear combo is such an effective "turtle" approach to safely killing stuff. Starting out (as temple knight) I did a lot of parrying and maneuvering... seems odd to just be able to throw those skills out the window. Presumably DS will smack me with some new combat wrinkle soon though.
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Can we talk weapon upgrades?
I currently have +3 winged spear, halberd, and compound longbow, so they are at the point where I could choose to specialize their upgrades. I have the materials to go quality or mercury for the spear, quality for the halberd (close to reqs for crushing or dragon too), and quality or sticky for the longbow.
The "quality" path seems kinda boring. :-)
Currently I have str 22 and dex 13. Seems like I should wait on upgrading the halberd (go for crushing or dragon). Mercury spear looks cool but for best results I should start pumping up my dex?, in which case sticky would also be good for the bow. Not sure if it's otherwise worth it to dump points into dex though.
Orrrrr I could keep upgrading the bow on the non-special track and aim for eventually getting the Lava Bow. (Don't want the Scraping Spear, so I already ate that particular soul.)
Decisions! I dunno what to do.
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You know what FUCKING SUCKS? Rescuing Ostrava in every level, but in 1-3 not realizing that there was a lever to open the gate he was behind, so I don't get credit for the save (even though I killed the guys that were attacking him, talked to him, and he thanked me for saving him) so now I can never get his goddamn fucking key. FUCK.
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