Left 4 Dead 2 Boycott Leaders Flown to Valve

By Nick Breckon, Sep 09, 2009 11:52am PDT Two founding members of a group organizing the boycott of Left 4 Dead 2 were recently flown in to Valve headquarters to see the game for themselves.

The two boycotters (shown left, flanking Valve president Gabe Newell) announced their playtest on the group's Steam page, reporting that Left 4 Dead 2 "seemed balanced and 'tight' and did not feel like a rushed job."

"What we can say with confidence is that the quality of gameplay in Left 4 Dead 2 is not in question; and it will only get better," they said following the visit, while adding that they will not give up the boycott until their "individual concerns are addressed."

The group's official charter demands that Valve release ongoing DLC for the original Left 4 Dead, convert Left 4 Dead 2 to a free update or an expansion, and give discounts for the sequel to Left 4 Dead owners.

Despite the duo's assurance that the boycott is not over, some members took the largely complimentary report to mean that the group had been "corrupted" by Valve.

"The boycott points still stand and you guys seem to be brainwashed by Valve," said Steam user $paqhett!e!s. "Boycotters need another group."

Other users were impressed with Valve's gesture, or simply impressed with Valve's trophy.

"That is an awesome trophey [sic]," said user -=RAWR=- DaNNaZ. "Who was that guy in the middle?"

Thanks to Smurfy12 for the heads-up.

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  • Some people have learned not to purchase based on promises of future updates. The cynics amongst us could see it coming and possibly seen it many times before, but that's so reason to dissuade and disrespect people who want to at least try to hold marketing to its word. If it works, it benefits all consumers.

    Valve certainly deserves it's reputation as an outstanding example of the way gamers enjoy games and what they feel is good value. It's their call if they want to alter their reputation in any way and I'm sure they don't need internet superheroes coming to their defense either. They make a fine profit all on their own, and while I do believe they have great passion for games, their model of great games with after-market value added on surely makes for good business.

    The good thing about these kind of groups is that the developers know WHY a game did not meet expected sale figures or explains what would have increased them further or at the very least, it shows what (a portion of) the community concerns are (even if they are all spotty teenagers that have never worked a day in their lives or whatever). And, that's the point to me. The whole thing is aimed at the developers, to inform THEM. It's more information for them rather than the efficient but imprecise 'vote with your wallet.' I just don't get the branding of this group as 'the shame of PC gamers' or as an 'embarrassment' (or my least favourite 'cheap-skates').

    A segment of the gamer market believes in delivering what your marketing promised and really likes Valves method of adding content to grow the community (and make more profit). Valve want to court them and have attempted to do so by this method. Good news for that community.

    I have no excuses for the people who think the leaders are "tainted" though. They must be living on a different planet than me or something.












  • The old saying goes, "Fool me once, shame on you. Fool me twice, shame on me." Well, i'm not getting fooled by a glorified zombie mod with a fancy game engine again. This really makes me wish I had never bought this fucking game. They made so many promises about continuing to support the game because they're Valve and all this nice stuff, just to say "The maps won't be compatible" later on.
    This is just a pathetic attempt to get people to like the game, which it's failing at in my mind.

    Oh, and just for the record, I bought LFD at full price. Day 1.