OnLive Closed Beta Begins

The beta for OnLive's cloud-based streaming game service is now being opened to public testers, the company announced today.

OnLive aims to use a cloud of computers to render PC games off-site, streaming them to users' monitors at 60 frames per second in 720p resolution with negligible input lag. nope The service was developed in secret over a span of seven years, and was recently unveiled at this year's Game Developers Conference in March.

If you're still skeptical that a $200 netbook can stream Crysis in 720p over a cable connection, sign up for the beta, give it a shot, and let us know what you find.