Command & Conquer 4 Screens: Free Range Bases
Developed by EA Los Angeles, the PC real-time strategy promises an "Epic conclusion to the beloved Tiberium universe" when it arrives in 2010, toting class-based gameplay, objective-based multiplayer and, of course, more of your favourite cheesy cutscenes.
From The Chatty
-
why they release screens where the graphics aren't finished goes above my head.... it is ridiculous that we see units with no dynamic lighting and shadows on them... its just strange...