Section 8 Trailer Tells the Story of 'Section 8'
by Nick Breckon, Aug 11, 2009 11:55am PDT"You don't get into Section 8 easily," says TimeGate Studios creative director Phillip Morales. "It's a very rigorous selection process. Nobody is just picked to go into the powered armour suits."
Something tells me this premise might momentarily fall apart in the tutorial, as the new, rigorously selected players struggle to shoot a frog. But eventually players will "rise in the ranks," uncover the "true motivation" for the war, and probably teabag some mechs in multiplayer. You know how those professional Section 8 guys operate.
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I hope it can be adjusted somehow on the PC.
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Of course if all they did was; "Oh no, my superior is dead! I shall now rise up to lead the way cause I'm the main character and thus made of pure awesome" - that will be extremely cliché and crap.
Well, fingers crossed.
Its refreshing to see a dev team put some thought into the multiplayer aspect of their game rather than just tack on some generic deathmatch shiite. If the single player gets good reviews I might actually buy this.
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