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Darkest of Days PC Demo Arrives: Historical Battles, Futuristic Weapons

by Chris Faylor, Aug 11, 2009 9:56am PDT
Related Topics – Darkest of Days, Velvet Assassin, PC

A PC demo for 8Monkey Labs' Darkest of Days is now available from FileShack, providing an hour of gameplay from the time-bending, PhysX-enhanced shooter.

The 740MB download includes two major historical battles, Little Bighorn and Antietam, plus an armament of antique and futuristic weapons. "Yes, futuristic BFG's are now available to test-drive against Civil War soldiers," vowed publisher Phantom EFX.

Look for Darkest of Days to hit retail in PC and Xbox 360 form on September 8.





Comments

18 Threads | 30 Comments









  • Well that was pretty fun. Definitely worth a try.

    + Runs great at 1900x1200 using very high details setting, on a E6600 and 8800GTS
    + Impressively fast loading times
    + I think the idea is pretty great, revisiting old battles with weapons from the future

    - The game takes control away from the player at certain times. This just seemed pointless and random to me (the advancing in the field bit, now why couldn't I just move on my own?)
    - Some of textures seem quite low-res at times, although it could just be the demo
    - The AI is pretty stupid. On the civil war map the enemy ran away in the end, only to stop a while later. I then proceeded to mow them down without them even firing back. My own team mates also seemed to get stuck at times.

    I'm not sure if the enemies are endlessly respawning, I'm suspecting they're not although it seems like it sometimes.


  • The demo is pretty darn fun. Using a futuristic machine gun on Civil War soldiers is pretty awesome - I think providing a Roman battle would have been a better showcase of the game's premise, though (more fun, too!).

    Honestly, the graphics didn't really impress me that much. They're not bad by any means - they're well above average, they're just kind of lack luster (not very colorful, effects like explosions aren't done very well, the models leave something to be desired). The scale of the battles makes up for these shortcomings a little bit, but it's strange because I would expect something like 60+ FPS butter from a game that looks like this on my system, and I was seeing some sluggishness.

    The most important part: it's fun.