Forza Motorsport 3 Release Date Announced

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Turn 10's anticipated Xbox 360 racing sequel Forza Motorsport 3 will be available in North America on October 27, publisher Microsoft announced this morning.

The regular $59.99 game is said to pack "more than 400 cars on over 100 tracks," with a $79.99 GameStop-exclusive Limited Collector's Edition providing players with even more vehicles, access to VIP-level perks and kits, plus a real-life 2GB USB thumb drive.

Those that pre-order the game will be able to download an Audi R8 V10 with a custom paint job by fan Justin Van Dusen II, with Dusen's design having been chosen by the Forza community in a vote. For more on the Collector's Edition, read on:

The Forza Motorsport 3 Limited Collector's Edition (LCE) gives aspiring drivers, tuners and painters instant VIP Membership status within the Forza community including special recognition in the new Storefront feature as well as the online Auction House, scoreboards, ForzaMotorsport.net and more. As a VIP member, consumers gain exclusive access to five of the world's hottest cars:
  • 2009 Aston Martin DBS
  • 2009 Chevrolet Corvette ZR1
  • 2007 Ferrari 430 Scuderia
  • 2007 Lamborghini Gallardo Superleggera
  • 2007 Porsche 911 GT3 RS (997)

And if you crave cars, you won't want to miss another perk of the "Forza Motorsport 3" LCE - an Exclusive Collector's Car Pack, personally hand-picked, tuned and painted by the team at Turn 10:

  • Audi R8 5.2 FSI Quattro
  • Acura NSX (Forza Motorsport Cover Car)
  • Nissan Fairlady (Forza Motorsport 2 Cover Car)
  • Aston Martin DB9 (Forza Motorsport 2 European Cover Car)
  • 2008 Dodge Charger Stock Car (with Xbox 360 livery)

In addition to the exclusive cars, Turn 10 also plans to create a series of new and exclusive designs and tuning kits exclusively for VIPs. And to show off your true "Forza Motorsport" pride and prowess, consumers also receive a Forza Motorsport 3 collector's keychain and a 2GB USB thumbdrive in which you can store your favorite "Forza" videos, photos and designs to easily share them with friends.

Chris Faylor was previously a games journalist creating content at Shacknews.

From The Chatty
  • reply
    July 27, 2009 9:11 AM

    Cool that is good news.

    The tracks look much more detailed now that is good to see.

    Just one question will the road surfaces finally not be flat?

    Please take a look at Burnout P on PC, one would think that in 2009 using, bump mapping, normal mapping, shadders for the road surfaces is not a big deal.

    All I want is that I don't have to look at flat roads blah (and yes I know some one is gona say well your driving so fast who cares, you can still tell they blur the shit out of the road as a effect)

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